mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-07 13:05:41 +00:00
169 lines
5.4 KiB
C#
169 lines
5.4 KiB
C#
using OWML.Common;
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using QSB.Events;
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using QSB.Player;
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using QSB.QuantumSync.WorldObjects;
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using QSB.Utility;
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using QSB.WorldSync;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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namespace QSB.QuantumSync
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{
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internal class QuantumManager : WorldObjectManager
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{
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public static QuantumShrine Shrine { get; private set; }
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public static QuantumManager Instance { get; private set; }
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public override void Awake()
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{
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base.Awake();
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Instance = this;
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QSBPlayerManager.OnRemovePlayer += PlayerLeave;
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}
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public override void OnDestroy()
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{
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base.OnDestroy();
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QSBPlayerManager.OnRemovePlayer -= PlayerLeave;
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}
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protected override void RebuildWorldObjects(OWScene scene)
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{
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DebugLog.DebugWrite("Rebuilding quantum objects...", MessageType.Info);
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QSBWorldSync.Init<QSBQuantumState, QuantumState>();
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QSBWorldSync.Init<QSBSocketedQuantumObject, SocketedQuantumObject>();
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QSBWorldSync.Init<QSBMultiStateQuantumObject, MultiStateQuantumObject>();
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QSBWorldSync.Init<QSBQuantumSocket, QuantumSocket>();
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QSBWorldSync.Init<QSBQuantumShuffleObject, QuantumShuffleObject>();
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QSBWorldSync.Init<QSBQuantumMoon, QuantumMoon>();
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QSBWorldSync.Init<QSBEyeProxyQuantumMoon, EyeProxyQuantumMoon>();
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if (scene == OWScene.SolarSystem)
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{
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Shrine = Resources.FindObjectsOfTypeAll<QuantumShrine>().First();
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}
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}
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public void PlayerLeave(uint playerId)
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{
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if (!QSBCore.IsHost)
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{
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return;
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}
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var quantumObjects = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList();
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for (var i = 0; i < quantumObjects.Count; i++)
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{
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var obj = quantumObjects[i];
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if (obj.ControllingPlayer == playerId)
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{
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var idToSend = obj.IsEnabled ? QSBPlayerManager.LocalPlayerId : 0u;
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, i, idToSend);
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}
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}
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}
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public void OnRenderObject()
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{
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if (!QSBCore.WorldObjectsReady || !QSBCore.DebugMode || !QSBCore.ShowLinesInDebug)
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{
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return;
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}
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if (Shrine != null)
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{
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Popcron.Gizmos.Sphere(Shrine.transform.position, 10f, Color.magenta);
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}
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}
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public static Tuple<bool, List<PlayerInfo>> IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
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{
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if (!AllReady)
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{
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return new Tuple<bool, List<PlayerInfo>>(false, new List<PlayerInfo>());
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}
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var playersWithCameras = QSBPlayerManager.GetPlayersWithCameras(!ignoreLocalCamera);
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if (playersWithCameras.Count == 0)
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{
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DebugLog.ToConsole($"Warning - Trying to run IsVisibleUsingCameraFrustum when there are no players!", MessageType.Warning);
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return new Tuple<bool, List<PlayerInfo>>(false, new List<PlayerInfo>());
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}
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if (!tracker.gameObject.activeInHierarchy)
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{
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return new Tuple<bool, List<PlayerInfo>>(false, new List<PlayerInfo>());
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}
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var frustumMethod = tracker.GetType().GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance);
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var playersWhoCanSee = new List<PlayerInfo>();
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var foundPlayers = false;
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foreach (var player in playersWithCameras)
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{
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if (player.Camera == null)
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{
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DebugLog.ToConsole($"Warning - Camera is null for id:{player.PlayerId}!", MessageType.Warning);
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continue;
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}
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var isInFrustum = (bool)frustumMethod.Invoke(tracker, new object[] { player.Camera.GetFrustumPlanes() });
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if (isInFrustum)
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{
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playersWhoCanSee.Add(player);
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foundPlayers = true;
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}
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}
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return new Tuple<bool, List<PlayerInfo>>(foundPlayers, playersWhoCanSee);
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}
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public static bool IsVisible(ShapeVisibilityTracker tracker, bool ignoreLocalCamera) => tracker.gameObject.activeInHierarchy
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&& IsVisibleUsingCameraFrustum(tracker, ignoreLocalCamera).First
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&& QSBPlayerManager.GetPlayersWithCameras(!ignoreLocalCamera)
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.Any(x => VisibilityOccluder.CanYouSee(tracker, x.Camera.mainCamera.transform.position));
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public static IEnumerable<PlayerInfo> GetEntangledPlayers(QuantumObject obj)
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{
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if (!WorldObjectManager.AllReady)
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{
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return Enumerable.Empty<PlayerInfo>();
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}
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var worldObj = GetObject(obj);
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return QSBPlayerManager.PlayerList.Where(x => x.EntangledObject == worldObj);
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}
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public static IQSBQuantumObject GetObject(QuantumObject unityObject)
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{
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IQSBQuantumObject worldObj = null;
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if (unityObject.GetType() == typeof(SocketedQuantumObject) || unityObject.GetType() == typeof(QuantumShrine))
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{
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worldObj = QSBWorldSync.GetWorldFromUnity<QSBSocketedQuantumObject, SocketedQuantumObject>((SocketedQuantumObject)unityObject);
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}
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else if (unityObject.GetType() == typeof(MultiStateQuantumObject))
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{
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worldObj = QSBWorldSync.GetWorldFromUnity<QSBMultiStateQuantumObject, MultiStateQuantumObject>((MultiStateQuantumObject)unityObject);
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}
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else if (unityObject.GetType() == typeof(QuantumShuffleObject))
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{
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worldObj = QSBWorldSync.GetWorldFromUnity<QSBQuantumShuffleObject, QuantumShuffleObject>((QuantumShuffleObject)unityObject);
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}
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else if (unityObject.GetType() == typeof(QuantumMoon))
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{
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worldObj = QSBWorldSync.GetWorldFromUnity<QSBQuantumMoon, QuantumMoon>((QuantumMoon)unityObject);
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}
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else if (unityObject.GetType() == typeof(EyeProxyQuantumMoon))
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{
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worldObj = QSBWorldSync.GetWorldFromUnity<QSBEyeProxyQuantumMoon, EyeProxyQuantumMoon>((EyeProxyQuantumMoon)unityObject);
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}
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else
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{
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DebugLog.ToConsole($"Warning - couldn't work out type of QuantumObject {unityObject.name}.", MessageType.Warning);
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}
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return worldObj;
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}
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}
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} |