quantum-space-buddies/QSB/EchoesOfTheEye/WineCellar/WineCellarManager.cs

16 lines
505 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.WineCellar.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.WineCellar;
internal class WineCellarManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
=> QSBWorldSync.Init<QSBWineCellarSwitch, WineCellarSwitch>();
}