quantum-space-buddies/QSB/TimeSync/Patches/WakeUpPatches.cs
2021-02-09 17:18:01 +00:00

23 lines
790 B
C#

using OWML.Utils;
using QSB.Patches;
namespace QSB.TimeSync.Patches
{
public class WakeUpPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnNonServerClientConnect;
public static bool OnStartOfTimeLoopPrefix(ref PlayerCameraEffectController __instance)
{
if (__instance.gameObject.CompareTag("MainCamera") && QSBSceneManager.CurrentScene != OWScene.EyeOfTheUniverse)
{
__instance.Invoke("WakeUp");
}
return false;
}
public override void DoPatches() => QSBCore.Helper.HarmonyHelper.AddPrefix<PlayerCameraEffectController>("OnStartOfTimeLoop", typeof(WakeUpPatches), nameof(OnStartOfTimeLoopPrefix));
public override void DoUnpatches() => QSBCore.Helper.HarmonyHelper.Unpatch<PlayerCameraEffectController>("OnStartOfTimeLoop");
}
}