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14 lines
480 B
C#
14 lines
480 B
C#
using Cysharp.Threading.Tasks;
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using QSB.WorldSync;
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using QSBNH.QuantumPlanet.WorldObjects;
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namespace QSBNH.QuantumPlanet;
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public class QuantumPlanetManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
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public override bool DlcOnly => false;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
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QSBWorldSync.Init<QSBQuantumPlanet, NewHorizons.Components.Quantum.QuantumPlanet>();
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}
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