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Anglerfish
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change state to lurking when setting target to null
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2022-01-20 15:25:34 -08:00 |
Animation
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
AssetBundles
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update assetbundles
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2022-01-15 20:37:14 -08:00 |
Audio
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AuthoritySync
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
CampfireSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
ClientServerStateSync
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ConversationSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
DeathSync
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EchoesOfTheEye
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
ElevatorSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
EyeOfTheUniverse
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
GeyserSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
Inputs
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Instruments
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ItemSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
JellyfishSync
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dont set IsRising in the transform sync. instead, do it in resync.
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2022-01-20 16:02:23 -08:00 |
LogSync
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
Menus
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Merge branch 'dev' into steamworks
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2022-01-20 22:42:41 -08:00 |
Messaging
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
MeteorSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
OrbSync
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use OnStopClient instead of OnDestroy
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2022-01-18 15:06:45 -08:00 |
Patches
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Player
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dont set IsRising in the transform sync. instead, do it in resync.
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2022-01-20 16:02:23 -08:00 |
PoolSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
QuantumSync
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toggle-able DebugMode
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2022-01-18 16:10:05 -08:00 |
RespawnSync
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do rest of TODO MIRRORs
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2022-01-15 23:18:07 -08:00 |
RoastingSync
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
SatelliteSync
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SaveSync/Messages
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Merge branch 'master' into dev
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2022-01-19 10:13:48 +00:00 |
SectorSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
ShipSync
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simplify ReferenceTransform check
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2022-01-20 22:40:28 -08:00 |
StatueSync
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
Syncs
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dont move probe back to launcher when it's retrieved. it actually looks better this way for non-player-launchers
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2022-01-20 22:41:21 -08:00 |
TimeSync
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toggle-able DebugMode
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2022-01-18 16:10:05 -08:00 |
Tools
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dont move probe back to launcher when it's retrieved. it actually looks better this way for non-player-launchers
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2022-01-20 22:41:21 -08:00 |
TornadoSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
TriggerSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
Utility
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SafeInvoke: print whole exception
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2022-01-20 12:41:42 -08:00 |
WorldSync
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some cleanup
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2022-01-20 22:37:42 -08:00 |
ZeroGCaveSync
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
debugsettings.json
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Merge branch 'master' into dev
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2022-01-19 10:13:48 +00:00 |
default-config.json
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do the things
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2022-01-16 17:45:51 +00:00 |
manifest.json
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version bump
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2022-01-18 18:30:07 -08:00 |
QSB.csproj
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use unity's GUIUtility instead of TextCopy
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2022-01-18 09:22:37 +00:00 |
QSBCore.cs
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Merge branch 'dev' into steamworks
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2022-01-20 22:42:41 -08:00 |
QSBNetworkManager.cs
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Merge branch 'dev' into steamworks
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2022-01-20 22:42:41 -08:00 |
QSBSceneManager.cs
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |