quantum-space-buddies/QSB
JohnCorby 13b3f9c634 Merge branch 'dev' into steamworks
# Conflicts:
#	QSB/manifest.json
2022-01-20 22:42:41 -08:00
..
Anglerfish change state to lurking when setting target to null 2022-01-20 15:25:34 -08:00
Animation seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
AssetBundles update assetbundles 2022-01-15 20:37:14 -08:00
Audio
AuthoritySync move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
CampfireSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
ClientServerStateSync
ConversationSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
DeathSync
EchoesOfTheEye seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
ElevatorSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
EyeOfTheUniverse seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
GeyserSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
Inputs
Instruments
ItemSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JellyfishSync dont set IsRising in the transform sync. instead, do it in resync. 2022-01-20 16:02:23 -08:00
LogSync move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
Menus Merge branch 'dev' into steamworks 2022-01-20 22:42:41 -08:00
Messaging move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
MeteorSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
OrbSync use OnStopClient instead of OnDestroy 2022-01-18 15:06:45 -08:00
Patches
Player dont set IsRising in the transform sync. instead, do it in resync. 2022-01-20 16:02:23 -08:00
PoolSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
QuantumSync toggle-able DebugMode 2022-01-18 16:10:05 -08:00
RespawnSync do rest of TODO MIRRORs 2022-01-15 23:18:07 -08:00
RoastingSync move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
SatelliteSync
SaveSync/Messages Merge branch 'master' into dev 2022-01-19 10:13:48 +00:00
SectorSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
ShipSync simplify ReferenceTransform check 2022-01-20 22:40:28 -08:00
StatueSync move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
Syncs dont move probe back to launcher when it's retrieved. it actually looks better this way for non-player-launchers 2022-01-20 22:41:21 -08:00
TimeSync toggle-able DebugMode 2022-01-18 16:10:05 -08:00
Tools dont move probe back to launcher when it's retrieved. it actually looks better this way for non-player-launchers 2022-01-20 22:41:21 -08:00
TornadoSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
TriggerSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
Utility SafeInvoke: print whole exception 2022-01-20 12:41:42 -08:00
WorldSync some cleanup 2022-01-20 22:37:42 -08:00
ZeroGCaveSync seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
debugsettings.json Merge branch 'master' into dev 2022-01-19 10:13:48 +00:00
default-config.json do the things 2022-01-16 17:45:51 +00:00
manifest.json version bump 2022-01-18 18:30:07 -08:00
QSB.csproj use unity's GUIUtility instead of TextCopy 2022-01-18 09:22:37 +00:00
QSBCore.cs Merge branch 'dev' into steamworks 2022-01-20 22:42:41 -08:00
QSBNetworkManager.cs Merge branch 'dev' into steamworks 2022-01-20 22:42:41 -08:00
QSBSceneManager.cs seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00