quantum-space-buddies/QSB/TriggerSync/WorldObjects/QSBShrineTrigger.cs
2022-03-02 19:46:33 -08:00

10 lines
287 B
C#

using QSB.Player;
namespace QSB.TriggerSync.WorldObjects;
public class QSBShrineTrigger : QSBTrigger<QuantumShrine>
{
protected override void OnEnter(PlayerInfo player) => player.IsInShrine = true;
protected override void OnExit(PlayerInfo player) => player.IsInShrine = false;
}