quantum-space-buddies/QSB/TriggerSync/TriggerManager.cs
2022-03-02 19:46:33 -08:00

22 lines
987 B
C#

using Cysharp.Threading.Tasks;
using QSB.TriggerSync.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.TriggerSync;
public class TriggerManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBCharacterTrigger, CharacterAnimController>(x => x.playerTrackingZone);
QSBWorldSync.Init<QSBSolanumTrigger, NomaiConversationManager>(x => x._watchPlayerVolume);
QSBWorldSync.Init<QSBShrineTrigger, QuantumShrine>(x => x._triggerVolume);
QSBWorldSync.Init<QSBVesselCageTrigger, VesselWarpController>(x => x._cageTrigger);
QSBWorldSync.Init<QSBInflationTrigger, CosmicInflationController>(x => x._smokeSphereTrigger);
QSBWorldSync.Init<QSBMaskZoneTrigger, MaskZoneController>(x => x._maskZoneTrigger);
QSBWorldSync.Init<QSBEyeShuttleTrigger, EyeShuttleController>(x => x._shuttleVolume);
}
}