quantum-space-buddies/QSB/Player/Messages/EnterLeaveMessage.cs
2023-07-28 19:30:57 +01:00

96 lines
2.7 KiB
C#

using Mirror;
using OWML.Common;
using QSB.Messaging;
using QSB.Player.TransformSync;
using QSB.PoolSync;
using QSB.ShipSync;
using QSB.Utility;
using QSB.WorldSync;
namespace QSB.Player.Messages;
/// <summary>
/// todo SendInitialState
/// </summary>
public class EnterLeaveMessage : QSBMessage<EnterLeaveType>
{
static EnterLeaveMessage()
{
GlobalMessenger.AddListener(OWEvents.PlayerEnterQuantumMoon, () => Handler(EnterLeaveType.EnterMoon));
GlobalMessenger.AddListener(OWEvents.PlayerExitQuantumMoon, () => Handler(EnterLeaveType.ExitMoon));
GlobalMessenger.AddListener(OWEvents.EnterShip, () => Handler(EnterLeaveType.EnterShip));
GlobalMessenger.AddListener(OWEvents.ExitShip, () => Handler(EnterLeaveType.ExitShip));
GlobalMessenger.AddListener(OWEvents.EnterCloak, () => Handler(EnterLeaveType.EnterCloak));
GlobalMessenger.AddListener(OWEvents.ExitCloak, () => Handler(EnterLeaveType.ExitCloak));
}
private static void Handler(EnterLeaveType type, int objectId = -1)
{
if (PlayerTransformSync.LocalInstance)
{
new EnterLeaveMessage(type, objectId).Send();
}
}
private int ObjectId;
public EnterLeaveMessage(EnterLeaveType type, int objectId = -1) : base(type) =>
ObjectId = objectId;
public override void Serialize(NetworkWriter writer)
{
base.Serialize(writer);
writer.Write(ObjectId);
}
public override void Deserialize(NetworkReader reader)
{
base.Deserialize(reader);
ObjectId = reader.Read<int>();
}
public override bool ShouldReceive => QSBWorldSync.AllObjectsReady;
public override void OnReceiveLocal() => OnReceiveRemote();
public override void OnReceiveRemote()
{
var player = QSBPlayerManager.GetPlayer(From);
switch (Data)
{
case EnterLeaveType.EnterMoon:
player.IsInMoon = true;
player.HUDBox.OnEnterUnknown();
break;
case EnterLeaveType.ExitMoon:
player.IsInMoon = false;
player.HUDBox.OnExitUnknown();
break;
case EnterLeaveType.EnterCloak:
player.IsInCloak = true;
player.HUDBox.OnEnterUnknown();
break;
case EnterLeaveType.ExitCloak:
player.IsInCloak = false;
player.HUDBox.OnExitUnknown();
break;
case EnterLeaveType.EnterPlatform:
CustomNomaiRemoteCameraPlatform.CustomPlatformList[ObjectId]
.OnRemotePlayerEnter(From);
break;
case EnterLeaveType.ExitPlatform:
CustomNomaiRemoteCameraPlatform.CustomPlatformList[ObjectId]
.OnRemotePlayerExit(From);
break;
case EnterLeaveType.EnterShip:
ShipManager.Instance.AddPlayerToShip(player);
break;
case EnterLeaveType.ExitShip:
ShipManager.Instance.RemovePlayerFromShip(player);
break;
default:
DebugLog.ToConsole($"Warning - Unknown EnterLeaveType : {Data}", MessageType.Warning);
break;
}
}
}