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15 lines
435 B
C#
15 lines
435 B
C#
using Cysharp.Threading.Tasks;
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using QSB.JellyfishSync.WorldObjects;
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.JellyfishSync;
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public class JellyfishManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
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QSBWorldSync.Init<QSBJellyfish, JellyfishController>();
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}
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