quantum-space-buddies/QSB/JellyfishSync/JellyfishManager.cs

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using Cysharp.Threading.Tasks;
using QSB.JellyfishSync.WorldObjects;
using QSB.WorldSync;
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using System.Threading;
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namespace QSB.JellyfishSync;
public class JellyfishManager : WorldObjectManager
{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
QSBWorldSync.Init<QSBJellyfish, JellyfishController>();
}