34 Commits

Author SHA1 Message Date
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
9b94f54a45 WorldObjectType -> WorldObjectScene 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00
JohnCorby
bf93713d96 make building and initing async 2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
c4aeb14bea we can use generics for qsb message 2022-01-26 21:00:12 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
4918815e92 implement SendResyncInfo 2022-01-21 15:15:57 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
Mister_Nebula
ef4a83e12d cleanup 2022-01-01 22:19:10 +00:00
JohnCorby
9e9c93d884 bruh moment 2021-12-28 02:03:58 -08:00
JohnCorby
108fe3da04 greatly simplified nomai text object/message 2021-12-26 20:10:38 -08:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
bfa730187f move serialize above deserialize 2021-12-25 19:47:03 -08:00
JohnCorby
4396edd227 put space before colon 2021-12-25 16:58:41 -08:00
JohnCorby
913eb7bf01 translated messages 2021-12-24 21:39:32 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00
JohnCorby
5991058b28 spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
4cf5b32b30 move translation sync 2021-11-25 15:25:17 +00:00