84 Commits

Author SHA1 Message Date
JohnCorby
df43552ed2 QSBDreamLantern 2022-04-13 23:33:33 -07:00
JohnCorby
3e7be1bc7a QSBDreamLanternItem: nre 2022-04-06 16:57:17 -07:00
JohnCorby
49ed2ff54f QSBDreamLanternItem: send DreamLanternLitMessage in SendInitialState 2022-04-06 16:41:08 -07:00
JohnCorby
fb024212cc comment 2022-04-01 14:22:04 -07:00
JohnCorby
61d51b109a IQSBDropTarget 2022-04-01 14:08:08 -07:00
JohnCorby
e273f79b0d QSBDropTarget 2022-04-01 13:42:20 -07:00
Mister_Nebula
27a92d4b51 fix items 2022-04-01 19:08:03 +01:00
Mister_Nebula
87e1878c23 Merge branch 'dev' into eote-ghost-lanterns 2022-03-25 08:36:12 +00:00
Mister_Nebula
4028e43d01 sync lighting of dream lanterns (and enterdreamworld message) 2022-03-24 20:35:49 +00:00
JohnCorby
c22734d443 store location before start unsocket and before pick up item 2022-03-24 09:49:22 -07:00
JohnCorby
763565eb26 items: nvm again just store location on pick up 2022-03-23 16:12:14 -07:00
JohnCorby
19fd195144 prepare item patches 2022-03-23 16:06:39 -07:00
JohnCorby
0e3978ecbc StoreLocation: make interface method so we can call it in patches when we do that 2022-03-23 15:35:09 -07:00
JohnCorby
ba196896c4 doc 2022-03-23 15:30:47 -07:00
JohnCorby
bfbfc6ffd9 store location before pick up item instead of after drop 2022-03-23 14:32:15 -07:00
JohnCorby
e44b6aebdf items: prepare for remote call stuff 2022-03-23 14:27:20 -07:00
JohnCorby
c3168aa694 qsb item: last location instead of just initial location 2022-03-23 14:19:54 -07:00
JohnCorby
ad2c84acb2 Revert "use GetType() instead of GetType().Name in strings, since they return the same thing"
This reverts commit c3e77d24
2022-03-11 00:58:14 -08:00
JohnCorby
c3e77d2449 use GetType() instead of GetType().Name in strings, since they return the same thing 2022-03-06 01:37:30 -08:00
JohnCorby
80ec594919 do DropItem TransformPoint in DropItemMessage just so we can copy paste from vanilla code more easily 2022-03-04 11:36:52 -08:00
JohnCorby
d70de5e439 QSBItem: just call AttachedObject.DropItem 2022-03-04 09:01:20 -08:00
JohnCorby
c358602e71 Revert "Update QSBItem.cs"
This reverts commit 3a79fce3
2022-03-04 03:29:48 -08:00
JohnCorby
60ad947b05 Revert "redo how socketing works - make it an abstract method, let worldobjects override it" 2022-03-04 03:28:55 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Mister_Nebula
11bf5751af redo how socketing works - make it an abstract method, let worldobjects override it 2022-03-02 11:52:43 +00:00
Mister_Nebula
3a79fce33d Update QSBItem.cs 2022-02-28 15:37:43 +00:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
Mister_Nebula
e4da4e68a0 remove old socket classes 2022-01-30 09:27:55 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
bf93713d96 make building and initing async 2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
88da273f72 comment 2022-01-26 01:01:32 -08:00
JohnCorby
b309f117df rename IWorldObject.ReturnObject to AttachedObject 2022-01-26 00:55:47 -08:00
JohnCorby
43387d5c63 un-consolidate QSBItem 2022-01-26 00:43:27 -08:00
JohnCorby
779cf15022 make QSBItem properties private 2022-01-26 00:31:12 -08:00
JohnCorby
1d7eb69dae remove QSBItem.HoldingPlayer, as it wasn't always set 2022-01-26 00:30:19 -08:00
JohnCorby
20cf11dbdf item/item socket: remove unused methods 2022-01-26 00:28:23 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
87d5c26dcb use 1 world object for items 2022-01-26 00:12:44 -08:00
JohnCorby
55ba74f4e9 use 1 world object for item sockets 2022-01-26 00:12:43 -08:00
JohnCorby
85343384dd remove QSBOWitemDoubleSocket 2022-01-25 21:34:43 -08:00
JohnCorby
0a423a8ce6 comment 2022-01-25 21:32:43 -08:00
JohnCorby
1800e6f21f make SendResyncInfo abstract to make sure we handle resyncs 2022-01-25 21:08:04 -08:00
Mister_Nebula
e749c08985 add dream lantern and vision torch 2022-01-18 16:02:38 +00:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
3064838e06 OnAddPlayer and OnRemovePlayer use PlayerInfo instead of PlayerId 2022-01-11 23:12:04 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
e9b4ebc4d8 remove TypeSubset 2021-12-11 21:57:22 -08:00