_nebula
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41f38369d0
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add basic NH stuff
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2024-03-10 18:01:12 +00:00 |
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JohnCorby
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1894e4fba6
|
revert NH compat stuff
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2023-07-26 16:54:04 -07:00 |
|
Nick
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d74b766366
|
Just use the base game white hole
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2022-11-02 00:00:56 -04:00 |
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JohnCorby
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5b4fb78ee6
|
calm the comments down a bit now that im not cuckoo crazy
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2022-08-30 14:00:04 -07:00 |
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JohnCorby
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1db3edb0cc
|
WHITE HOLE BRUH
|
2022-08-29 21:51:53 -07:00 |
|
_nebula
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5163b75a13
|
Cache some unity objects (#517)
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2022-05-03 08:48:24 +01:00 |
|
JohnCorby
|
8a1b5ab2fc
|
meteors: ugh
|
2022-03-11 07:17:40 -08:00 |
|
JohnCorby
|
0dc2c1a3f9
|
QSBMeteor: order by index in launcher pools
|
2022-03-10 21:27:29 -08:00 |
|
JohnCorby
|
e4da50a656
|
solution-wide: file-scoped namespaces
|
2022-03-02 19:46:33 -08:00 |
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JohnCorby
|
a8fba743f6
|
Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
|
JohnCorby
|
9b94f54a45
|
WorldObjectType -> WorldObjectScene
|
2022-02-25 23:18:47 -08:00 |
|
JohnCorby
|
182678c4bc
|
solution wide: use file-scoped namespace
|
2022-02-25 23:18:46 -08:00 |
|
JohnCorby
|
bf93713d96
|
make building and initing async
|
2022-01-28 20:57:17 -08:00 |
|
JohnCorby
|
edf469d3e4
|
rename
|
2022-01-28 20:50:34 -08:00 |
|
JohnCorby
|
2f99dec87f
|
make BuildWorldObjects async
|
2022-01-28 20:49:07 -08:00 |
|
JohnCorby
|
7e1f62666a
|
seperate building and unbuilding of world objects
|
2022-01-18 00:46:27 -08:00 |
|
JohnCorby
|
2743c8ffa9
|
move a bunch of WorldObjectManager stuff to QSBWorldSync
|
2022-01-18 00:27:32 -08:00 |
|
JohnCorby
|
108fe3da04
|
greatly simplified nomai text object/message
|
2021-12-26 20:10:38 -08:00 |
|
JohnCorby
|
3ef26a6da7
|
implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
|
2021-12-20 18:41:12 -08:00 |
|
JohnCorby
|
41d58785e9
|
remove unused imports
|
2021-12-20 17:53:11 -08:00 |
|
Mister_Nebula
|
a2a4d5d709
|
add picking up instruments, starting instruments playing
fixed #419
fixed #418
|
2021-12-19 12:37:44 +00:00 |
|
JohnCorby
|
c760fe2c41
|
add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
|
2021-12-02 02:44:33 -08:00 |
|
Mister_Nebula
|
03f615525b
|
cleanup
|
2021-11-25 15:32:34 +00:00 |
|
JohnCorby
|
95471f8753
|
better fix for that nre in transform sync
|
2021-11-18 00:01:26 -08:00 |
|
JohnCorby
|
86684b10ad
|
neb's idea is wayyy better
|
2021-11-17 02:36:28 -08:00 |
|
JohnCorby
|
bd93ea92ba
|
push the delays way up because i hate myself
|
2021-11-17 02:24:03 -08:00 |
|
JohnCorby
|
d11591b904
|
wabba dabba doo wip
|
2021-11-15 02:39:06 -08:00 |
|
JohnCorby
|
e4b54452a4
|
Merge branch 'dev' into meteors
# Conflicts:
# QSB/TimeSync/TimeSyncUI.cs
# QSB/WorldSync/QSBWorldSync.cs
|
2021-11-14 04:08:37 -08:00 |
|
JohnCorby
|
53093ddd66
|
revert GetUnityObjects thingy
|
2021-11-14 03:50:59 -08:00 |
|
JohnCorby
|
a2cf5d0cf9
|
sync fragments on join. bad
|
2021-11-14 03:30:53 -08:00 |
|
JohnCorby
|
eca53e91d1
|
make sure integrity/origintegrity are synced on join
|
2021-11-13 21:15:01 -08:00 |
|
JohnCorby
|
082996cb61
|
wip
|
2021-11-13 16:57:06 -08:00 |
|
JohnCorby
|
66d1f2bed9
|
oops
|
2021-11-13 00:11:07 -08:00 |
|
JohnCorby
|
a371c71415
|
dont process events if world objects arent ready yet lol
|
2021-11-10 21:59:32 -08:00 |
|
JohnCorby
|
0c897ad3bd
|
progress
|
2021-11-10 21:13:49 -08:00 |
|
JohnCorby
|
15eb5fa804
|
meteor transform sync
|
2021-11-10 19:02:04 -08:00 |
|