Mister_Nebula
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9e48f4e316
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Use fallback camera sockets for items if hand sockets don't exist
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2022-03-24 13:42:23 +00:00 |
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JohnCorby
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ba51001f55
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items: set held item correctly
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2022-03-23 15:26:42 -07:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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Mister_Nebula
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9be2eb8094
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update item stuff
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2022-02-15 16:54:50 +00:00 |
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JohnCorby
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9c4bf4de46
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Update MoveToCarryMessage.cs
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2022-02-04 16:24:19 -08:00 |
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Mister_Nebula
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2583965c0a
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Merge branch 'echoes-of-the-eye' into better-player-prefab
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2022-01-30 09:31:01 +00:00 |
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Mister_Nebula
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0f9e98e07f
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fix animations state
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2022-01-27 17:36:33 +00:00 |
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Mister_Nebula
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ebbecfd477
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aaaa
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2022-01-26 13:12:22 +00:00 |
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JohnCorby
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43387d5c63
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un-consolidate QSBItem
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2022-01-26 00:43:27 -08:00 |
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JohnCorby
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1d7eb69dae
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remove QSBItem.HoldingPlayer, as it wasn't always set
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2022-01-26 00:30:19 -08:00 |
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JohnCorby
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87d5c26dcb
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use 1 world object for items
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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39801b4c50
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item events
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2021-12-25 22:35:32 -08:00 |
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