JohnCorby
|
822cfe5fd8
|
comment
|
2022-01-26 15:56:17 -08:00 |
|
JohnCorby
|
a2660d6a54
|
send initial states less often and not in RequestStateResyncMessage
|
2022-01-26 00:12:44 -08:00 |
|
JohnCorby
|
1800e6f21f
|
make SendResyncInfo abstract to make sure we handle resyncs
|
2022-01-25 21:08:04 -08:00 |
|
JohnCorby
|
7e1f62666a
|
seperate building and unbuilding of world objects
|
2022-01-18 00:46:27 -08:00 |
|
JohnCorby
|
2743c8ffa9
|
move a bunch of WorldObjectManager stuff to QSBWorldSync
|
2022-01-18 00:27:32 -08:00 |
|
JohnCorby
|
61ba64ebfb
|
add comments questioning the WorldObjectType
|
2021-12-20 20:21:44 -08:00 |
|
JohnCorby
|
3ef26a6da7
|
implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
|
2021-12-20 18:41:12 -08:00 |
|
JohnCorby
|
2414efd65f
|
set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
|
2021-12-11 14:38:54 -08:00 |
|
Mister_Nebula
|
0dd78feb27
|
cleanup
|
2021-11-09 19:39:56 +00:00 |
|
Mister_Nebula
|
bc1aa66de9
|
add light sensor sync
|
2021-11-08 20:55:53 +00:00 |
|