Commit Graph

67 Commits

Author SHA1 Message Date
JohnCorby
256a0e350b TryGetWorldObject 2022-05-26 21:27:55 -07:00
JohnCorby
423a554f7a ship lights: make it so i dont want to die when i read it 2022-05-19 16:23:32 -07:00
JohnCorby
db69f220eb make sure detachable isnt recursive 2022-05-19 15:31:05 -07:00
Mister_Nebula
8f797a22ab sync ship wash 2022-05-19 15:13:22 +01:00
Mister_Nebula
adf1945b75 sync flames 2022-05-19 14:34:49 +01:00
Mister_Nebula
1ee72ef973 buh 2022-05-17 22:28:49 +01:00
Mister_Nebula
582166cb82 reactor countdown sync 2022-05-14 14:04:49 +01:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
Mister_Nebula
9e2b848d93 sync ship lights 2022-04-16 21:31:01 +01:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
0b018ab788 chugging along 2022-01-25 20:16:53 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
24cffdbf43 guh 2022-01-14 22:31:48 -08:00
JohnCorby
25e303b777 buh 2022-01-06 14:03:48 -08:00
JohnCorby
40fb3821fe InvokeBase doesnt work :( go back to reverse patches 2021-12-27 14:44:44 -08:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
bb0dc9e8eb optimize imports 2021-12-26 21:05:07 -08:00
JohnCorby
0574cd17e5 use nameof for RaiseEvent 2021-12-26 21:01:24 -08:00
JohnCorby
3e9965101a remove GetAnyMethod usages 2021-12-26 20:58:34 -08:00
JohnCorby
85f55afc11 optimize imports again lol 2021-12-26 01:02:55 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
e704fba8bc InvokeBase helper method 2021-12-25 21:03:34 -08:00
JohnCorby
40a3fa05db hatch and funnel 2021-12-25 17:22:33 -08:00
JohnCorby
e085e7bcc2 ship hull events (remove hull impact since it had empty OnReceive) 2021-12-25 17:15:22 -08:00
JohnCorby
7c192ebf74 *damaged 2021-12-25 16:54:34 -08:00
JohnCorby
7d81abc7cc *RepairTick 2021-12-24 21:14:23 -08:00
JohnCorby
111601fdb5 *RepairedMessage 2021-12-24 20:07:50 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
16592d4d57 fixed OccasionalTransformSync NRE 2021-12-12 03:14:00 -08:00
JohnCorby
589750649f ShipDamageController_OnImpact NRE for real 2021-12-12 03:01:41 -08:00
JohnCorby
a272050b8b ShipDamageController_OnImpact NRE 2021-12-12 03:00:20 -08:00
Mister_Nebula
554c2bb2dd cleanup 2021-12-07 15:56:08 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
2024e5fcd9 cleanup 2021-10-15 21:08:17 +01:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
f267276ccf cleanup (tabs, whitespace, usings) 2021-07-07 09:02:23 +01:00
Mister_Nebula
78fd19430e change ship events 2021-07-07 09:00:54 +01:00
Mister_Nebula
45bbdaaa15 cleanup 2021-07-04 22:34:38 +01:00
Mister_Nebula
074b7ae047 turn hull repairtick into prefix, add repair fireevent 2021-06-20 12:51:50 +01:00
Mister_Nebula
1fe9507a15 fix patch 2021-06-20 12:44:26 +01:00
Mister_Nebula
12bde5b771 add hull repair tick 2021-06-20 12:43:02 +01:00
Mister_Nebula
3381885479 fix repairtick patch 2021-06-20 10:21:46 +01:00
Mister_Nebula
f60c349576 add fireevent for component repair tick 2021-06-20 10:19:52 +01:00
Mister_Nebula
d044bcef4d add fireevent for repaired component 2021-06-20 10:01:50 +01:00
Mister_Nebula
7c0a211f21 Add lots of patches, lots of events, i did too much for one commit and now i cant break it up ok sorry 2021-06-20 09:48:37 +01:00