_nebula
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8a294adfb8
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
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Mister_Nebula
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967147dc5d
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Fix ship destroyed not counting sun/lava
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2022-08-16 16:45:13 +01:00 |
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JohnCorby
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182b4385e3
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change namespace from Localisation -> Localization
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2022-06-29 15:00:44 -07:00 |
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Mister_Nebula
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9cb92f2812
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guh (fix the uihelper stuff)
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2022-06-26 19:59:58 +01:00 |
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Mister_Nebula
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4407785f22
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buh
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2022-06-26 19:37:12 +01:00 |
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Mister_Nebula
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0792cc1024
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fix "respawn player" marker and prompt
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2022-06-26 12:52:01 +01:00 |
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JohnCorby
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8045501560
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space change :hearthianNooo:
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2022-06-08 14:04:40 -07:00 |
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JohnCorby
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8ff995223d
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ShipRecoveryPoint: change respawn text on language change
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2022-06-08 14:01:43 -07:00 |
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JohnCorby
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d07f228b62
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change s to z cuz game spells it that way lol
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2022-06-08 14:00:37 -07:00 |
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Mister_Nebula
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1fdac51082
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Update ShipRecoveryPoint.cs
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2022-06-08 21:30:41 +01:00 |
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Mister_Nebula
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d6cbd55dc1
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dont do the respawn stuff when ship is destroyed
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2022-05-14 13:15:06 +01:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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f31f603d64
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make ui text static so it doesnt happen multiple times
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2022-01-31 13:14:05 -08:00 |
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JohnCorby
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eeeea39b8c
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use OWEvents
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2022-01-31 12:51:46 -08:00 |
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JohnCorby
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52a4477960
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clean up ShipRecoveryPoint a bit
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2022-01-31 12:49:12 -08:00 |
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JohnCorby
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ea3bc72701
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improve UIHelper a bit
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2022-01-31 12:47:00 -08:00 |
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Mister_Nebula
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7ee8926a0a
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fix respawn marker
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2021-11-18 13:21:28 +00:00 |
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Mister_Nebula
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4ae50fcccd
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move to new RespawnSync namespace
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2021-11-18 11:34:14 +00:00 |
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