JohnCorby
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9df532fb1b
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syncbase and friends
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2022-01-14 20:59:42 -08:00 |
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Mister_Nebula
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6514fb85ed
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fix some orb stuff, flicker out shuttle when it launches for people not in it
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2022-01-12 23:08:07 +00:00 |
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JohnCorby
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98c70ab853
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dont compare LocalPlayerId to uint.MaxValue since itll nre if LocalPlayer is null
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2022-01-07 17:12:08 -08:00 |
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JohnCorby
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fb56956a85
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buh
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2022-01-07 15:39:26 -08:00 |
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JohnCorby
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533c7dae64
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remove Player == null checks
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2022-01-07 15:38:22 -08:00 |
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JohnCorby
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b79cea5254
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remove SyncBase.PlayerId
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2022-01-07 15:36:31 -08:00 |
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JohnCorby
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2d6133002b
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get localplayer using transform sync
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2022-01-07 15:28:33 -08:00 |
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JohnCorby
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b8fd43fda2
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tweak
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2022-01-07 15:23:46 -08:00 |
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JohnCorby
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6ecbfd7c63
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remove rootidentity
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2022-01-07 15:16:23 -08:00 |
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JohnCorby
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f66e89e8cc
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store player in syncbase
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2022-01-07 15:08:20 -08:00 |
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JohnCorby
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8315bc3046
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buh
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2021-12-28 22:27:16 -08:00 |
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JohnCorby
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2222a8a286
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fix huge lag on move
GUI.Label does not need width/height = GUILayoutUtility not needed = we can ignore EventType.Layout events
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2021-12-28 22:24:52 -08:00 |
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JohnCorby
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292b49deb5
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destroy debug actions/gui if we're not debugging
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2021-12-28 21:25:25 -08:00 |
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JohnCorby
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742dea8c42
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cleanup
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2021-12-28 16:21:25 -08:00 |
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Mister_Nebula
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2c903f079a
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aaaaaaaaa
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2021-12-28 18:06:34 +00:00 |
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JohnCorby
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6dd20d4113
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Merge branch 'dev' into message-conversion
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2021-12-27 13:41:51 -08:00 |
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Mister_Nebula
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3a4f5d0a4c
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add label thingy to syncbase
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2021-12-27 21:32:00 +00:00 |
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JohnCorby
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4396edd227
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put space before colon
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2021-12-25 16:58:41 -08:00 |
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Will Corby
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9ce8463d57
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Update SyncBase.cs
remove the todo
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2021-12-18 17:47:45 -08:00 |
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JohnCorby
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fa13a40941
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fix snap
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2021-12-18 15:14:02 -08:00 |
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JohnCorby
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801e56063c
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SmoothPosition and SmoothRotation
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2021-12-18 14:42:15 -08:00 |
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JohnCorby
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93274af6e5
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remove reparenting transform sync
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2021-12-18 14:25:12 -08:00 |
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Mister_Nebula
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d6e510ed88
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Merge branch 'dev' into orb-overhaul
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2021-12-16 18:20:30 +00:00 |
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Mister_Nebula
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23e4622410
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more stuff
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2021-12-14 16:04:59 +00:00 |
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JohnCorby
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4c535fd544
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rename relative transform stuff
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2021-12-13 16:02:31 -08:00 |
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JohnCorby
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b0e15fb557
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SmartSmoothDamp for rotation
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2021-12-13 13:33:18 -08:00 |
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JohnCorby
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b5f12796af
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make syncbase generic
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2021-12-13 13:05:49 -08:00 |
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Mister_Nebula
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03df866af1
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Update SyncBase.cs
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2021-12-13 16:05:34 +00:00 |
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Mister_Nebula
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7c1f9ac3a6
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me me stupid
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2021-12-11 10:50:17 +00:00 |
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Mister_Nebula
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916056c605
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
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2ab553069e
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idk what this breaks?????
|
2021-12-10 21:12:01 +00:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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JohnCorby
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e7db67a3a9
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fix bug where _baseIsReady was always false in client 1 until client 2 joined
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2021-12-03 01:07:43 -08:00 |
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JohnCorby
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914a05916d
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removed world object bools from qsbcore since they're duplicates
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2021-12-02 02:44:34 -08:00 |
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JohnCorby
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c760fe2c41
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add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
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2021-12-02 02:44:33 -08:00 |
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Mister_Nebula
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7054b239a1
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create DebugSettings
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2021-11-25 22:44:15 +00:00 |
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Mister_Nebula
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3860b2aacc
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add newlines
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2021-11-25 15:38:05 +00:00 |
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Mister_Nebula
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d2e43827fa
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merge dev into some-cleanup
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2021-11-22 14:29:54 +00:00 |
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JohnCorby
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d8bfdaee2e
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Merge branch 'dev' into some-cleanup
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2021-11-22 02:07:03 -08:00 |
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Mister_Nebula
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badacec3c6
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merge from dev
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2021-11-20 21:32:56 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
|
2021-11-20 19:49:50 +00:00 |
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Mister_Nebula
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8a27aefb44
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remove PlayerState, add launch code event
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2021-11-20 11:48:46 +00:00 |
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JohnCorby
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0fe6dce0db
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remove IntermediaryTransform
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2021-11-19 01:01:51 -08:00 |
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JohnCorby
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e4b54452a4
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Merge branch 'dev' into meteors
# Conflicts:
# QSB/TimeSync/TimeSyncUI.cs
# QSB/WorldSync/QSBWorldSync.cs
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2021-11-14 04:08:37 -08:00 |
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JohnCorby
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96c8bb6d1d
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Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66b3522be2eefac10cb3c9da341ee43a.
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2021-11-14 03:55:11 -08:00 |
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JohnCorby
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53093ddd66
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revert GetUnityObjects thingy
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2021-11-14 03:50:59 -08:00 |
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JohnCorby
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cef8cf23e5
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changed all Resources.FindObjectsOfTypeAll to QSBWorldSync.GetUnityObjects, which doesnt include prefabs
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2021-11-13 00:42:59 -08:00 |
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JohnCorby
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a2c2688dce
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Merge branch 'dev' into meteors
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2021-11-12 20:35:39 -08:00 |
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Mister_Nebula
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92e255039c
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add some try catch blocks so we don't get stuck in an init-loop
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2021-11-12 10:06:51 +00:00 |
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JohnCorby
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495f814739
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easier logging
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2021-11-10 21:51:14 -08:00 |
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