JohnCorby
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9b94f54a45
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WorldObjectType -> WorldObjectScene
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2022-02-25 23:18:47 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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a0d1ab5e22
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CameraFacingBillboard: move to proper namespace
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2022-02-11 05:03:08 -08:00 |
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JohnCorby
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1088603538
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use "out * __result" instead of "ref * __result" where we can
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2022-02-07 00:50:03 -08:00 |
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Mister_Nebula
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3c88bc7072
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fix dialogue condition funkiness
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2022-01-29 20:41:12 +00:00 |
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JohnCorby
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2895e54083
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rename
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2022-01-29 01:29:02 -08:00 |
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JohnCorby
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c9321fff84
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rename
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2022-01-29 01:26:28 -08:00 |
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JohnCorby
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e42aec8bae
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move everything over to UnityEvents
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2022-01-29 01:24:15 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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9acf99319b
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ConversationStartEndMessage is always sent by the local player
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2022-01-27 01:36:45 -08:00 |
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JohnCorby
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32329d9af7
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write and read work now with arrays and enums
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2022-01-27 00:32:30 -08:00 |
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JohnCorby
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c4aeb14bea
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we can use generics for qsb message
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2022-01-26 21:00:12 -08:00 |
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JohnCorby
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75ae6416f7
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we can use generics for qsb message
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2022-01-26 20:35:43 -08:00 |
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JohnCorby
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f44440741b
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oops
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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daba499d90
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- rename
- apparently weaver weave arrays correctly, so be explicit
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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f0eb9712aa
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RemoteDialogueResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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2c10e12304
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clean up RemoteDialogueTrigger a bit
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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0a423a8ce6
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comment
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2022-01-25 21:32:43 -08:00 |
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JohnCorby
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1800e6f21f
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make SendResyncInfo abstract to make sure we handle resyncs
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2022-01-25 21:08:04 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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1fa6ad6edb
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get these messages updated
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2022-01-14 14:30:54 -08:00 |
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JohnCorby
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e1b7f5ffd4
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Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
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2022-01-14 14:14:40 -08:00 |
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JohnCorby
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235ed1203b
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baba booey use NetworkReader and NetworkWriter
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2022-01-13 23:40:15 -08:00 |
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JohnCorby
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a349e4dd2b
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cleanup enums
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2022-01-11 20:08:38 -08:00 |
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JohnCorby
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82e4bda771
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make PersistentConditionsToSync readonly array
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2022-01-11 17:00:39 -08:00 |
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Mister_Nebula
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89765b5b56
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remove logs
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2022-01-08 15:04:52 +00:00 |
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Mister_Nebula
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7434b59940
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fix infinite loop of sending dialogue conditions
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2022-01-08 12:19:39 +00:00 |
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Mister_Nebula
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93eb642b77
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aaaaaaa
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2022-01-08 11:41:55 +00:00 |
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JohnCorby
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ad076e716d
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use __instance in patches instead of ___whatever since we can access fields directly
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2021-12-26 21:25:26 -08:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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8abddb4e8c
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move/rename eventnames, also move FactReveal out of WorldSync folder
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2021-12-26 00:53:43 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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e00aa13461
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make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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d3247487b5
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buh
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2021-12-25 22:12:21 -08:00 |
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JohnCorby
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9f39b13ed7
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dont use message field where we dont have to
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2021-12-25 16:48:26 -08:00 |
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JohnCorby
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b030671119
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change ConversationMessage ctor param order
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2021-12-25 16:30:25 -08:00 |
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JohnCorby
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4be9195673
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conversation
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2021-12-25 16:29:00 -08:00 |
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JohnCorby
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22400aeb0c
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EnterRemoteDialogueMessage
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2021-12-23 23:00:20 -08:00 |
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JohnCorby
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347f8d1945
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ship fly and suit
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2021-12-23 22:41:11 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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507af7a1fa
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rename ALL Events folders to Messages so i dont have to do it later
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2021-12-23 16:26:31 -08:00 |
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JohnCorby
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e15bae9840
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DialogueConditionMessage
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2021-12-23 16:20:17 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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Mister_Nebula
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1b0934be9f
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make auto-triggers work
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2021-12-20 11:48:50 +00:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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