117 Commits

Author SHA1 Message Date
JohnCorby
8c4004fc58 use ObjectId instead 2021-12-11 21:57:23 -08:00
JohnCorby
0988dc8f45 Merge branch 'dev' into tornadoes
# Conflicts:
#	QSB/Events/EventNames.cs
2021-12-11 16:16:40 -08:00
Mister_Nebula
1aa99df228 fix ready event lol 2021-12-12 00:00:24 +00:00
Mister_Nebula
accef60619 add _waitingForEvent 2021-12-11 11:47:21 +00:00
Mister_Nebula
72938b4c7c removed logs 2021-12-11 11:47:07 +00:00
Mister_Nebula
916056c605 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-12-10 22:13:39 +00:00
Mister_Nebula
cffe6856a8 Merge branch 'dev' into new-save-sync 2021-12-07 15:47:30 +00:00
Mister_Nebula
4a7cc859fb add dlc install check 2021-12-07 13:35:03 +00:00
JohnCorby
4978ece2ff go back to using transform syncs. it just gets too desynced without it 2021-12-06 03:09:23 -08:00
JohnCorby
1fa41d30fd Merge branch 'dev' into tornadoes 2021-12-06 01:59:24 -08:00
JohnCorby
ccb25dc7f4 move ForIdOverride to QSBEventManager 2021-12-06 01:57:56 -08:00
JohnCorby
b4dde8dc22 Merge branch 'dev' into tornadoes 2021-12-06 01:53:32 -08:00
JohnCorby
8ae21ede3d finally block so ForIdOverride is returned to normal 2021-12-06 01:44:24 -08:00
JohnCorby
4db0df8527 log-o remove-o 2021-12-06 01:44:23 -08:00
JohnCorby
940d01f81b buh 2021-12-06 01:44:04 -08:00
JohnCorby
36547dfe58 fix ForIdOverride 2021-12-06 01:44:04 -08:00
JohnCorby
ed14c30f9e with request resync, server should only send requesting client the info, rather than sending it to everyone 2021-12-06 01:44:03 -08:00
JohnCorby
4b4c142e20 goofs 2021-12-06 01:44:02 -08:00
JohnCorby
fbb88b5775 body resyncing 2021-12-05 21:30:04 -08:00
JohnCorby
543e2d57d5 form state for real 2021-12-05 20:13:05 -08:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
JohnCorby
c051b5745b use nameof in EventNames 2021-12-03 19:39:01 -08:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
Mister_Nebula
4cf5b32b30 move translation sync 2021-11-25 15:25:17 +00:00
Mister_Nebula
894e7d462c remove lots of debug logs 2021-11-21 15:38:11 +00:00
Mister_Nebula
935726c861 more fixes 2021-11-21 13:52:29 +00:00
JohnCorby
44ce17fda9 swap EventType for PlayerInformationEvent.cs and LaunchCodesEvent.cs lol 2021-11-20 17:40:41 -08:00
Mister_Nebula
badacec3c6 merge from dev 2021-11-20 21:32:56 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
0c78faff03 fix launch code event + add check for duplicate eventtypes 2021-11-20 17:38:00 +00:00
Mister_Nebula
8a27aefb44 remove PlayerState, add launch code event 2021-11-20 11:48:46 +00:00
JohnCorby
bc40e74d3b implement method nebula described 2021-11-13 20:41:46 -08:00
JohnCorby
8e7ff076bf It begins. 2021-11-13 03:41:01 -08:00
JohnCorby
0c897ad3bd progress 2021-11-10 21:13:49 -08:00
Mister_Nebula
84d1b856a2 add solanum anim sync 2021-10-28 16:18:22 +01:00
Mister_Nebula
9ad260c081 change "enterheadzone" to "enternonnomaiheadzone" 2021-10-28 14:28:57 +01:00
Mister_Nebula
2ae0751aa7 stuff 2021-10-21 17:21:54 +01:00
Mister_Nebula
178dea0722 remove some debug logs 2021-09-13 19:22:07 +01:00
Mister_Nebula
609bda1a50 remove some old logs 2021-09-02 11:23:48 +01:00
Mister_Nebula
95f2e35a95 added support for kick messages, better displaying of network errors 2021-08-27 13:02:05 +01:00
Mister_Nebula
0b42ec4262 CLEANUP - add new lines 2021-08-22 17:17:46 +01:00
Mister_Nebula
28301b53f4 add stuff for pc move 2021-08-10 14:54:23 +01:00
Mister_Nebula
460a974ee2 cleanup 2021-08-09 11:49:58 +01:00
Mister_Nebula
c586900b1b update player infomation request system 2021-08-08 20:04:15 +01:00
Mister_Nebula
9a1f5bcf39 fix player readying 2021-07-12 16:04:02 +01:00
Mister_Nebula
d98e14ee11 move update to syncbase 2021-07-07 23:04:00 +01:00
Mister_Nebula
df29524f57 remove comments 2021-07-07 09:12:35 +01:00
Mister_Nebula
e2dc1e8899 fix some whitespace, add braces, split lines up 2021-07-07 09:05:39 +01:00