JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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d27113a4f3
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remove event listeners in server/client state managers
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2021-12-26 04:51:26 -08:00 |
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JohnCorby
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e90a00f06b
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rename more folders
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2021-12-23 13:57:33 -08:00 |
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JohnCorby
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793ee5a9fc
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Merge branch 'dev' into message-conversion
# Conflicts:
# QSB/ClientServerStateSync/ServerStateManager.cs
# QSB/DeathSync/Events/PlayerDeathEvent.cs
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2021-12-23 12:17:37 -08:00 |
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JohnCorby
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416e82b7f8
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fix
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2021-12-22 19:06:35 -08:00 |
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JohnCorby
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6922d3a481
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rename
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2021-12-22 18:47:55 -08:00 |
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JohnCorby
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da1819c51d
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server/client state message
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2021-12-22 18:27:12 -08:00 |
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JohnCorby
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27856f33db
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remove InEye and InSolarSystem
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2021-12-21 14:35:35 -08:00 |
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Mister_Nebula
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3468d38a7d
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fix time thingy
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2021-12-21 20:47:19 +00:00 |
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Mister_Nebula
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58a7583c66
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rename some client states to be scene generic
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2021-12-21 20:05:06 +00:00 |
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Mister_Nebula
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c141c6bee5
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improve server/client states
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2021-12-20 11:49:03 +00:00 |
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Mister_Nebula
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3860b2aacc
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add newlines
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2021-11-25 15:38:05 +00:00 |
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Mister_Nebula
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894e7d462c
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remove lots of debug logs
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2021-11-21 15:38:11 +00:00 |
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Mister_Nebula
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d57db2f340
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add eye server/client state support
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2021-11-12 21:05:58 +00:00 |
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Mister_Nebula
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2024e5fcd9
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cleanup
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2021-10-15 21:08:17 +01:00 |
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Mister_Nebula
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e505f53ab4
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add credits client state
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2021-09-25 09:47:07 +01:00 |
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Mister_Nebula
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063a6d0705
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set player to alive when respawning
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2021-09-13 19:44:47 +01:00 |
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Mister_Nebula
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0b42ec4262
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CLEANUP - add new lines
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2021-08-22 17:17:46 +01:00 |
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Mister_Nebula
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4234631a7b
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CLEANUP - format document
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2021-08-22 16:54:48 +01:00 |
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Mister_Nebula
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460a974ee2
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cleanup
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2021-08-09 11:49:58 +01:00 |
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Mister_Nebula
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31f7557ba7
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add client state
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2021-08-08 19:57:58 +01:00 |
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