JohnCorby
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111601fdb5
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*RepairedMessage
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2021-12-24 20:07:50 -08:00 |
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JohnCorby
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347f8d1945
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ship fly and suit
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2021-12-23 22:41:11 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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507af7a1fa
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rename ALL Events folders to Messages so i dont have to do it later
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2021-12-23 16:26:31 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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83e6d26f44
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revert sector sync, since there's a bug in dev
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2021-12-17 21:34:43 -08:00 |
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JohnCorby
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6a54f7bacb
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apparently the SectorDetector body and the actual body are not the same
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2021-12-15 03:17:45 -08:00 |
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JohnCorby
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6dc9135be1
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extra syncyness
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2021-12-13 22:36:27 -08:00 |
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JohnCorby
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3c0cdcb076
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simplify, handle edge cases
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2021-12-13 21:52:59 -08:00 |
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JohnCorby
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4c535fd544
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rename relative transform stuff
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2021-12-13 16:02:31 -08:00 |
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JohnCorby
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0806ee23b0
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check for null ReferenceTransform
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2021-12-13 14:28:08 -08:00 |
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JohnCorby
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adad302ba0
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use proper pos/rot stuff
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2021-12-13 13:26:54 -08:00 |
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JohnCorby
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16592d4d57
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fixed OccasionalTransformSync NRE
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2021-12-12 03:14:00 -08:00 |
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JohnCorby
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589750649f
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ShipDamageController_OnImpact NRE for real
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2021-12-12 03:01:41 -08:00 |
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JohnCorby
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a272050b8b
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ShipDamageController_OnImpact NRE
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2021-12-12 03:00:20 -08:00 |
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JohnCorby
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6a81808bc0
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Merge branch 'dev' into worldobject-init
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2021-12-11 18:15:12 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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916056c605
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
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554c2bb2dd
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cleanup
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2021-12-07 15:56:08 +00:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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JohnCorby
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914a05916d
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removed world object bools from qsbcore since they're duplicates
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2021-12-02 02:44:34 -08:00 |
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JohnCorby
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da1cf59ecb
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migrate to AuthorityManager
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2021-12-02 02:44:32 -08:00 |
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Mister_Nebula
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f612d2b37b
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remove EventType
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2021-11-29 22:26:32 +00:00 |
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Mister_Nebula
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3860b2aacc
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add newlines
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2021-11-25 15:38:05 +00:00 |
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JohnCorby
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d8bfdaee2e
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Merge branch 'dev' into some-cleanup
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2021-11-22 02:07:03 -08:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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JohnCorby
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0fe6dce0db
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remove IntermediaryTransform
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2021-11-19 01:01:51 -08:00 |
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JohnCorby
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96c8bb6d1d
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Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66 .
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2021-11-14 03:55:11 -08:00 |
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JohnCorby
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333f23d797
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back to using custom SetVelocity
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2021-11-10 02:03:21 -08:00 |
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JohnCorby
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03314fd4ad
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- implement UnsectoredRigidbodySync.cs
- fix TODO in SectoredRigidbodySync.cs
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2021-11-09 16:26:06 -08:00 |
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Mister_Nebula
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266b6147fc
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aaaaa
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2021-11-01 15:49:00 +00:00 |
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Mister_Nebula
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256830e557
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cleanup
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2021-10-29 23:00:13 +01:00 |
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Mister_Nebula
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2024e5fcd9
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cleanup
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2021-10-15 21:08:17 +01:00 |
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Mister_Nebula
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565f0b7f8e
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update patches, use publicized assembly
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2021-10-15 21:06:51 +01:00 |
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Mister_Nebula
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2712bbe603
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fix ship again
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2021-09-13 19:22:48 +01:00 |
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Mister_Nebula
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913ec6e676
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fixed ship ignoring when UpdateTransform had failed - and added check to stop getting owrigidbody from null reference
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2021-09-13 15:07:36 +01:00 |
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Mister_Nebula
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265be6ba98
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don't try using reference transform in updatetransform if it's null
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2021-09-02 11:25:41 +01:00 |
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Mister_Nebula
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0b42ec4262
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CLEANUP - add new lines
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2021-08-22 17:17:46 +01:00 |
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Mister_Nebula
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447ed28b10
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update ship transform sync
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2021-08-22 16:42:57 +01:00 |
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Mister_Nebula
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bc41702ac2
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add IsPlayerInShip to ShipManager
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2021-08-19 23:15:20 +01:00 |
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Mister_Nebula
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28691065a0
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add SpawnWithServerAuthority extension
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2021-08-19 16:37:29 +01:00 |
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Mister_Nebula
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120b430cd1
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add new transform syncs
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2021-08-14 15:03:01 +01:00 |
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Mister_Nebula
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967718d234
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change isServer to isHost
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2021-08-08 19:53:55 +01:00 |
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Mister_Nebula
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60371f5381
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add base isready
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2021-07-17 09:51:47 +01:00 |
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Mister_Nebula
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537a4f7fde
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add null checks to ShipManager's rebuildworldobjects
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2021-07-16 14:06:34 +01:00 |
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Mister_Nebula
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a8a72c18db
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remove logs
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2021-07-14 17:06:20 +01:00 |
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Mister_Nebula
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96d2094b50
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spawn ship with server authority
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2021-07-13 15:24:21 +01:00 |
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Mister_Nebula
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85a3f4770e
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cleanup
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2021-07-12 22:02:50 +01:00 |
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