Commit Graph

65 Commits

Author SHA1 Message Date
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
2232e889ab angler change state 2021-12-23 15:57:41 -08:00
JohnCorby
6922d3a481 rename 2021-12-22 18:47:55 -08:00
JohnCorby
5991058b28 spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
JohnCorby
b8854979ca support force authority 2021-12-17 20:11:38 -08:00
JohnCorby
fe370960a7 use events instead of patches 2021-12-17 19:58:12 -08:00
JohnCorby
c28353c26d change auth queue stuff 2021-12-17 19:16:22 -08:00
JohnCorby
2f3a46dea6 use new init method 2021-12-17 16:26:44 -08:00
JohnCorby
27c8d4e933 funky nre with anglers and jellyfish 2021-12-13 23:37:21 -08:00
JohnCorby
adad302ba0 use proper pos/rot stuff 2021-12-13 13:26:54 -08:00
JohnCorby
9f62fff9fd fix transform syncs that depended on ObjectId 2021-12-11 22:29:48 -08:00
JohnCorby
6a81808bc0 Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Mister_Nebula
916056c605 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-12-10 22:13:39 +00:00
Mister_Nebula
d285f3cafb Merge branch 'dev' into new-save-sync 2021-12-07 22:56:49 +00:00
Mister_Nebula
c9f4e10389 Update AnglerPatches.cs 2021-12-07 21:16:50 +00:00
Mister_Nebula
554c2bb2dd cleanup 2021-12-07 15:56:08 +00:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
JohnCorby
436b3ed9a0 bubba 2 2021-12-02 02:44:34 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00
JohnCorby
705162860d change naming 2021-12-02 02:44:32 -08:00
JohnCorby
b9eee5c6b5 use orig method if world objects not ready 2021-12-02 02:29:54 -08:00
JohnCorby
b206bba1cd sync rising with transform sync
(note: rising var does not touch dirty bit)
2021-12-01 23:39:33 -08:00
JohnCorby
7b81e1b4e0 funny moments with kinematic simulation and alignment 2021-12-01 03:55:56 -08:00
JohnCorby
aa28364c55 rising sync 2021-12-01 02:24:42 -08:00
JohnCorby
f9323728d6 wow look at all those gizmos 2021-12-01 01:44:12 -08:00
JohnCorby
05f1cf4592 bubba 2 2021-12-01 00:07:21 -08:00
JohnCorby
99d0eab098 fix stupid nres 2021-11-30 22:27:30 -08:00
JohnCorby
43d9dc56cd bubba 2021-11-30 20:53:24 -08:00
JohnCorby
af05299bee spawn with no authority instead of server authority 2021-11-30 20:51:22 -08:00
JohnCorby
ee36974fde handle host/connect mid-game suspend update 2021-11-30 20:51:21 -08:00
JohnCorby
9571b27ae0 state change event happens more often 2021-11-30 18:49:00 -08:00
JohnCorby
49996f50f9 use suspend sync with angler, and use dnspy-decompiled code instead of rider-decompiled 2021-11-30 17:29:26 -08:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
7054b239a1 create DebugSettings 2021-11-25 22:44:15 +00:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
eb79e32491 remove excess newlines 2021-11-25 15:37:38 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
JohnCorby
d8bfdaee2e Merge branch 'dev' into some-cleanup 2021-11-22 02:07:03 -08:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
JohnCorby
0fe6dce0db remove IntermediaryTransform 2021-11-19 01:01:51 -08:00
JohnCorby
75f614f953 do same thing with angler transform sync, in order to lower updates 2021-11-13 22:16:01 -08:00
JohnCorby
53bf6097fe remove unused imports 2021-11-13 02:30:48 -08:00
JohnCorby
15af7e1ce3 oops that bug also is on the angler fish lol 2021-11-10 23:30:30 -08:00