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properly disable slide projector
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@ -26,7 +26,7 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
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IItemDropTarget IQSBDropTarget.AttachedObject => AttachedObject;
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public override async UniTask Init(CancellationToken ct)
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/*public override async UniTask Init(CancellationToken ct)
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{
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DebugLog.DebugWrite($"INIT {AttachedObject.name}");
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@ -78,8 +78,8 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
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AUTO_SLIDE_PROJECTOR.SetActive(true);
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//projectorComponent.Play(false);
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}
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projectorComponent.Play(false);
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}*/
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public void CallToFloorIndex(int index, bool remote = false)
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{
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