properly disable slide projector

This commit is contained in:
Mister_Nebula 2022-05-01 12:05:41 +01:00
parent bf9bc946b0
commit c1cde06d84

View File

@ -26,7 +26,7 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
IItemDropTarget IQSBDropTarget.AttachedObject => AttachedObject;
public override async UniTask Init(CancellationToken ct)
/*public override async UniTask Init(CancellationToken ct)
{
DebugLog.DebugWrite($"INIT {AttachedObject.name}");
@ -78,8 +78,8 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
AUTO_SLIDE_PROJECTOR.SetActive(true);
//projectorComponent.Play(false);
}
projectorComponent.Play(false);
}*/
public void CallToFloorIndex(int index, bool remote = false)
{