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disable slide projector
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@ -78,7 +78,7 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
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AUTO_SLIDE_PROJECTOR.SetActive(true);
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projectorComponent.Play(false);
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//projectorComponent.Play(false);
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}
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public void CallToFloorIndex(int index, bool remote = false)
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