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add assembly-csharp reference to qsbtests
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@ -39,6 +39,9 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\MSTest.TestFramework.1.3.2\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.dll</HintPath>
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</Reference>
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8
QSBTests/QSBTests.csproj.user
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8
QSBTests/QSBTests.csproj.user
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<GameDir>D:\EpicGames\OuterWilds</GameDir>
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<OwmlDir>C:\Users\Henry\AppData\Roaming\OuterWildsModManager\OWML</OwmlDir>
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<ProjectView>ShowAllFiles</ProjectView>
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</PropertyGroup>
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</Project>
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