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deez nuts
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@ -182,7 +182,7 @@ namespace QSB.Syncs.Sectored.Rigidbodies
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_prevAngularVelocity);
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// OPTIMIZE : optimize by using sqrMagnitude
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private static bool CustomHasMoved(
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private bool CustomHasMoved(
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Vector3 newPosition,
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Vector3 prevPosition,
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Quaternion newRotation,
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@ -173,7 +173,7 @@ namespace QSB.Syncs.Unsectored.Rigidbodies
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_prevAngularVelocity);
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// OPTIMIZE : optimize by using sqrMagnitude
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private static bool CustomHasMoved(
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private bool CustomHasMoved(
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Vector3 newPosition,
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Vector3 prevPosition,
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Quaternion newRotation,
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