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add visible to debug gui
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@ -76,6 +76,8 @@ namespace QSB.Utility
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offset2 += _debugLineSpacing;
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GUI.Label(new Rect(420, offset2, 400f, 20f), $"Dead : {player.IsDead}", guiStyle);
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offset2 += _debugLineSpacing;
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GUI.Label(new Rect(420, offset2, 400f, 20f), $"Visible : {player.Visible}", guiStyle);
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offset2 += _debugLineSpacing;
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if (player.PlayerStates.IsReady && QSBCore.WorldObjectsReady)
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{
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