remove debug log spam

This commit is contained in:
JohnCorby 2021-11-14 00:57:45 -08:00
parent 51cabb962c
commit 73853b0ced
10 changed files with 3 additions and 34 deletions

View File

@ -1,7 +1,6 @@
using QSB.Events; using QSB.Events;
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync; using QSB.WorldSync;
using EventType = QSB.Events.EventType;
namespace QSB.MeteorSync.Events namespace QSB.MeteorSync.Events
{ {

View File

@ -1,7 +1,6 @@
using QSB.Events; using QSB.Events;
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync; using QSB.WorldSync;
using EventType = QSB.Events.EventType;
namespace QSB.MeteorSync.Events namespace QSB.MeteorSync.Events
{ {

View File

@ -1,7 +1,6 @@
using QSB.Events; using QSB.Events;
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync; using QSB.WorldSync;
using EventType = QSB.Events.EventType;
namespace QSB.MeteorSync.Events namespace QSB.MeteorSync.Events
{ {

View File

@ -2,7 +2,6 @@
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync; using QSB.WorldSync;
using QSB.WorldSync.Events; using QSB.WorldSync.Events;
using EventType = QSB.Events.EventType;
namespace QSB.MeteorSync.Events namespace QSB.MeteorSync.Events
{ {

View File

@ -2,7 +2,6 @@
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync; using QSB.WorldSync;
using QSB.WorldSync.Events; using QSB.WorldSync.Events;
using EventType = QSB.Events.EventType;
namespace QSB.MeteorSync.Events namespace QSB.MeteorSync.Events
{ {

View File

@ -6,7 +6,6 @@ using QSB.Patches;
using QSB.Utility; using QSB.Utility;
using QSB.WorldSync; using QSB.WorldSync;
using UnityEngine; using UnityEngine;
using Random = UnityEngine.Random;
namespace QSB.MeteorSync.Patches namespace QSB.MeteorSync.Patches
{ {
@ -61,8 +60,6 @@ namespace QSB.MeteorSync.Patches
__instance._launchSource.pitch = Random.Range(0.4f, 0.6f); __instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch); __instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
} }
DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}");
} }
else else
{ {
@ -104,11 +101,6 @@ namespace QSB.MeteorSync.Patches
if (QSBMeteor.IsSpecialImpact(hitObject)) if (QSBMeteor.IsSpecialImpact(hitObject))
{ {
QSBEventManager.FireEvent(EventNames.QSBMeteorSpecialImpact, qsbMeteor); QSBEventManager.FireEvent(EventNames.QSBMeteorSpecialImpact, qsbMeteor);
DebugLog.DebugWrite($"{qsbMeteor.LogName} - special impact {hitObject.name}");
}
else
{
DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact {hitObject.name} {impactPoint} {impactVel}");
} }
return false; return false;

View File

@ -1,13 +1,9 @@
using System; using HarmonyLib;
using HarmonyLib;
using QSB.Events; using QSB.Events;
using QSB.MeteorSync.Events;
using QSB.MeteorSync.WorldObjects; using QSB.MeteorSync.WorldObjects;
using QSB.Patches; using QSB.Patches;
using QSB.Utility;
using QSB.WorldSync; using QSB.WorldSync;
using UnityEngine; using UnityEngine;
using Random = UnityEngine.Random;
namespace QSB.MeteorSync.Patches namespace QSB.MeteorSync.Patches
{ {
@ -62,7 +58,6 @@ namespace QSB.MeteorSync.Patches
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance); var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
QSBEventManager.FireEvent(EventNames.QSBMeteorPreLaunch, qsbMeteorLauncher); QSBEventManager.FireEvent(EventNames.QSBMeteorPreLaunch, qsbMeteorLauncher);
DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - prelaunch");
} }
if (Time.time > __instance._lastLaunchTime + __instance._launchDelay + 2.3f) if (Time.time > __instance._lastLaunchTime + __instance._launchDelay + 2.3f)
{ {
@ -133,7 +128,6 @@ namespace QSB.MeteorSync.Patches
} }
QSBEventManager.FireEvent(EventNames.QSBMeteorLaunch, qsbMeteorLauncher); QSBEventManager.FireEvent(EventNames.QSBMeteorLaunch, qsbMeteorLauncher);
DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}");
} }
return false; return false;
@ -149,11 +143,6 @@ namespace QSB.MeteorSync.Patches
if (QSBMeteor.IsSpecialImpact(hitObject)) if (QSBMeteor.IsSpecialImpact(hitObject))
{ {
QSBEventManager.FireEvent(EventNames.QSBMeteorSpecialImpact, qsbMeteor); QSBEventManager.FireEvent(EventNames.QSBMeteorSpecialImpact, qsbMeteor);
DebugLog.DebugWrite($"{qsbMeteor.LogName} - special impact {hitObject.name}");
}
else
{
DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact {hitObject.name} {impactPoint} {impactVel}");
} }
} }
@ -165,7 +154,6 @@ namespace QSB.MeteorSync.Patches
{ {
var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance); var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance);
QSBEventManager.FireEvent(EventNames.QSBFragmentDamage, qsbFragment, damage); QSBEventManager.FireEvent(EventNames.QSBFragmentDamage, qsbFragment, damage);
DebugLog.DebugWrite($"{qsbFragment.LogName} - damage {damage} {__instance._integrity} / {__instance._origIntegrity}");
} }
} }
} }

View File

@ -1,5 +1,4 @@
using QSB.Utility; using QSB.WorldSync;
using QSB.WorldSync;
namespace QSB.MeteorSync.WorldObjects namespace QSB.MeteorSync.WorldObjects
{ {
@ -20,7 +19,6 @@ namespace QSB.MeteorSync.WorldObjects
public void AddDamage(float damage) public void AddDamage(float damage)
{ {
AttachedObject.AddDamage(damage); AttachedObject.AddDamage(damage);
DebugLog.DebugWrite($"{LogName} - damage {damage} {AttachedObject._integrity} / {AttachedObject._origIntegrity}");
} }
} }
} }

View File

@ -55,8 +55,6 @@ namespace QSB.MeteorSync.WorldObjects
AttachedObject._ignoringCollisions = false; AttachedObject._ignoringCollisions = false;
AttachedObject._hasImpacted = true; AttachedObject._hasImpacted = true;
AttachedObject._impactTime = Time.time; AttachedObject._impactTime = Time.time;
DebugLog.DebugWrite($"{LogName} - special impact");
} }
} }
} }

View File

@ -1,5 +1,4 @@
using QSB.Utility; using QSB.WorldSync;
using QSB.WorldSync;
namespace QSB.MeteorSync.WorldObjects namespace QSB.MeteorSync.WorldObjects
{ {
@ -26,7 +25,6 @@ namespace QSB.MeteorSync.WorldObjects
{ {
particleSystem.Play(); particleSystem.Play();
} }
DebugLog.DebugWrite($"{LogName} - prelaunch");
} }
public void LaunchMeteor(int meteorId, float launchSpeed) public void LaunchMeteor(int meteorId, float launchSpeed)