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https://github.com/misternebula/quantum-space-buddies.git
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cleanup warnings
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3d1c6e02cf
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@ -23,9 +23,9 @@ namespace QSB.Animation
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private CrouchSync _crouchSync;
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private RuntimeAnimatorController _chertController;
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private readonly RuntimeAnimatorController _eskerController;
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private readonly RuntimeAnimatorController _feldsparController;
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private readonly RuntimeAnimatorController _gabbroController;
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//private readonly RuntimeAnimatorController _eskerController;
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//private readonly RuntimeAnimatorController _feldsparController;
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//private readonly RuntimeAnimatorController _gabbroController;
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private RuntimeAnimatorController _riebeckController;
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public AnimatorMirror Mirror { get; private set; }
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@ -210,15 +210,15 @@ namespace QSB.Animation
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break;
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case AnimationType.Esker:
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controller = _eskerController;
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//controller = _eskerController;
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break;
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case AnimationType.Feldspar:
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controller = _feldsparController;
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//controller = _feldsparController;
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break;
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case AnimationType.Gabbro:
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controller = _gabbroController;
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//controller = _gabbroController;
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break;
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case AnimationType.Riebeck:
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@ -19,12 +19,12 @@ namespace QSB.Instruments
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_rootObj = root;
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gameObject.AddComponent<CameraManager>();
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QSBInputManager.ChertTaunt += OnChertTaunt;
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QSBInputManager.EskerTaunt += OnEskerTaunt;
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QSBInputManager.FeldsparTaunt += OnFeldsparTaunt;
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QSBInputManager.GabbroTaunt += OnGabbroTaunt;
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QSBInputManager.RiebeckTaunt += OnRiebeckTaunt;
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QSBInputManager.ExitTaunt += ReturnToPlayer;
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//QSBInputManager.ChertTaunt += OnChertTaunt;
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//QSBInputManager.EskerTaunt += OnEskerTaunt;
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//QSBInputManager.FeldsparTaunt += OnFeldsparTaunt;
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//QSBInputManager.GabbroTaunt += OnGabbroTaunt;
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//QSBInputManager.RiebeckTaunt += OnRiebeckTaunt;
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//QSBInputManager.ExitTaunt += ReturnToPlayer;
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QSBCore.Helper.Events.Unity.RunWhen(() => Locator.GetPlayerBody() != null, SetupInstruments);
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}
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@ -42,12 +42,12 @@ namespace QSB.Instruments
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{
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return;
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}
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QSBInputManager.ChertTaunt -= OnChertTaunt;
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QSBInputManager.EskerTaunt -= OnEskerTaunt;
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QSBInputManager.FeldsparTaunt -= OnFeldsparTaunt;
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QSBInputManager.GabbroTaunt -= OnGabbroTaunt;
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QSBInputManager.RiebeckTaunt -= OnRiebeckTaunt;
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QSBInputManager.ExitTaunt -= ReturnToPlayer;
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//QSBInputManager.ChertTaunt -= OnChertTaunt;
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//QSBInputManager.EskerTaunt -= OnEskerTaunt;
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//QSBInputManager.FeldsparTaunt -= OnFeldsparTaunt;
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//QSBInputManager.GabbroTaunt -= OnGabbroTaunt;
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//QSBInputManager.RiebeckTaunt -= OnRiebeckTaunt;
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//QSBInputManager.ExitTaunt -= ReturnToPlayer;
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}
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private void OnChertTaunt() => StartInstrument(AnimationType.Chert);
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@ -313,7 +313,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OWML">
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<Version>1.1.7</Version>
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<Version>1.1.8</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup />
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@ -5,6 +5,8 @@ namespace QSB
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{
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public class QSBInputManager : MonoBehaviour
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{
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// TODO : finish instruments - disabled for 0.7.0 release
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/*
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public static event Action ChertTaunt;
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public static event Action EskerTaunt;
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public static event Action RiebeckTaunt;
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@ -12,8 +14,6 @@ namespace QSB
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public static event Action FeldsparTaunt;
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public static event Action ExitTaunt;
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// TODO : finish instruments - disabled for 0.7.0 release
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/*
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public void Update()
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{
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if (Input.GetKey(KeyCode.T))
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@ -45,7 +45,7 @@ namespace QSB
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private GameObject _probePrefab;
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private bool _everConnected;
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public void Awake()
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public new void Awake()
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{
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base.Awake();
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Instance = this;
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@ -7,10 +7,7 @@ namespace Popcron
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{
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private static string _prefsKey = null;
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private static int? _bufferSize = null;
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private static bool? _enabled = null;
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private static float? _dashGap = null;
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private static bool? _cull = null;
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private static int? _pass = null;
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private static Vector3? _offset = null;
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private static Vector3[] buffer = new Vector3[BufferSize];
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@ -5,5 +5,5 @@
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"description": "Adds online multiplayer to the game.",
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"uniqueName": "Raicuparta.QuantumSpaceBuddies",
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"version": "0.9.0",
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"owmlVersion": "1.1.7"
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"owmlVersion": "1.1.8"
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}
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