remove BUG comment since i fixed it

This commit is contained in:
JohnCorby 2022-08-23 17:33:14 -07:00
parent 824fb128f7
commit 3240eb472c

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@ -15,7 +15,6 @@ public class GrappleTotemPatches : QSBPatch
[HarmonyPatch(typeof(LanternZoomPoint), nameof(LanternZoomPoint.OnDetectLight))]
private static bool OnDetectLight(LanternZoomPoint __instance) =>
// only trigger with local player lantern
// BUG: this is somehow broken. maybe something to do with light sensor authority? see the forum on discord
__instance._lightSensor.IsIlluminatedByLantern(Locator.GetDreamWorldController().GetPlayerLantern().GetLanternController());
[HarmonyPostfix]