remove TODO (i tested it)

This commit is contained in:
JohnCorby 2022-08-23 17:32:37 -07:00
parent daf39d51c0
commit 824fb128f7
2 changed files with 2 additions and 2 deletions

View File

@ -10,7 +10,7 @@ namespace QSB.EchoesOfTheEye.RaftSync.TransformSync;
public class RaftTransformSync : UnsectoredRigidbodySync, ILinkedNetworkBehaviour
{
protected override bool UseInterpolation => Locator.GetPlayerController().GetGroundBody() != AttachedRigidbody; /*TODO: test that this doesnt NRE*/
protected override bool UseInterpolation => Locator.GetPlayerController().GetGroundBody() != AttachedRigidbody;
private float _lastSetPositionTime;
private const float ForcePositionAfterTime = 1;

View File

@ -98,5 +98,5 @@ public class ShipTransformSync : SectoredRigidbodySync
rigidbody._currentVelocity = newVelocity;
}
protected override bool UseInterpolation => !PlayerState.IsInsideShip(); /*TODO: test that this doesnt NRE*/
protected override bool UseInterpolation => !PlayerState.IsInsideShip();
}