This commit is contained in:
_nebula 2023-09-28 19:15:42 +01:00
parent 32f14237c5
commit 2cae5056e9

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@ -9,6 +9,9 @@ public class QSBAirlockInterface : QSBRotatingElements<AirlockInterface, Airlock
{ {
protected override IEnumerable<SingleLightSensor> LightSensors => AttachedObject._lightSensors; protected override IEnumerable<SingleLightSensor> LightSensors => AttachedObject._lightSensors;
protected override GameObject NetworkObjectPrefab => QSBNetworkManager.singleton.AirlockPrefab; protected override GameObject NetworkObjectPrefab => QSBNetworkManager.singleton.AirlockPrefab;
// RotatingElements normally releases authority when not longer being lit
// force the airlocks to keep network updating when they could still be moving
protected override bool LockedActive => AttachedObject.enabled; protected override bool LockedActive => AttachedObject.enabled;
public override string ReturnLabel() public override string ReturnLabel()