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note BUG
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@ -16,6 +16,9 @@ using UnityEngine;
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namespace QSB.TimeSync;
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namespace QSB.TimeSync;
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/// <summary>
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/// BUG: this runs on remote players = BAD! can we move this off of network player?
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/// </summary>
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[UsedInUnityProject]
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[UsedInUnityProject]
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public class WakeUpSync : NetworkBehaviour
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public class WakeUpSync : NetworkBehaviour
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{
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{
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