TODO for me

This commit is contained in:
JohnCorby 2022-08-27 12:42:29 -07:00
parent a8bb17f6e2
commit 80495658f2

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@ -10,6 +10,7 @@ using System.Threading;
namespace QSB.Tools.ProbeLauncherTool.WorldObjects;
// TODO John - i think this can be simplified, i might be able to remove the variable syncer
public class QSBStationaryProbeLauncher : QSBProbeLauncher, ILinkedWorldObject<StationaryProbeLauncherVariableSyncer>
{
private uint _currentUser = uint.MaxValue;