Update README.md

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JohnCorby 2021-11-17 23:38:24 -08:00
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@ -65,8 +65,8 @@ QSB relies on exact orders of objects found using Resources.FindObjectsOfTypeAll
| System / Mechanic | Synced? | | System / Mechanic | Synced? |
| :---: | :---: | | :---: | :---: |
| Anglerfish | No | | Anglerfish | Yes |
| Brittle Hollow fragments | No | | Brittle Hollow fragments | Yes |
| Campfires | Yes | | Campfires | Yes |
| Conversations with NPCs | Yes | | Conversations with NPCs | Yes |
| Discovering signals/frequencies | Yes | | Discovering signals/frequencies | Yes |
@ -78,7 +78,7 @@ QSB relies on exact orders of objects found using Resources.FindObjectsOfTypeAll
| Items | Yes | | Items | Yes |
| Jellyfish | No | | Jellyfish | No |
| Marshmallow roasting | Yes | | Marshmallow roasting | Yes |
| Meteors | No | | Meteors | Yes |
| Museum statue | Yes | | Museum statue | Yes |
| NPC animations | Yes | | NPC animations | Yes |
| Nomai orbs | Yes | | Nomai orbs | Yes |
@ -153,12 +153,13 @@ Note - _nebula has no idea how Hamachi works and has never used it, so don't ask
- [Download the Outer Wilds Mod Manager](https://github.com/raicuparta/ow-mod-manager) and install it anywhere you like; - [Download the Outer Wilds Mod Manager](https://github.com/raicuparta/ow-mod-manager) and install it anywhere you like;
- Install OWML using the Mod Manager - Install OWML using the Mod Manager
- Clone QSB's source - Clone QSB's source
- Open the file `Director.Build.targets` in your favorite text editor - Open the file `Directory.Build.targets` in your favorite text editor
- Edit the entry `<GameDir>` to point to the directory where Outer Wilds is installed - Edit the entry `<GameDir>` to point to the directory where Outer Wilds is installed
- Edit the entry `<OwmlDir>` to point to your OWML directory (it is installed inside the Mod Manager directory) - Edit the entry `<OwmlDir>` to point to your OWML directory (it is installed inside the Mod Manager directory)
- Open the project solution file `QSB.sln` in Visual Studio - Open the project solution file `QSB.sln` in Visual Studio
- If needed, right click `References` in the Solution Explorer > Manage NuGet Packages > Update OWML to fix missing references - If needed, right click `References` in the Solution Explorer > Manage NuGet Packages > Update OWML to fix missing references
- Run this to stop tracking Director.Build.targets: ```git update-index --skip-worktree Director.Build.targets``` - Use [this](https://github.com/MrPurple6411/AssemblyPublicizer) to create `Assembly-CSharp_publicized.dll`, if you don't already have it
- Run this to stop tracking Director.Build.targets: ```git update-index --skip-worktree Directory.Build.targets```
To fix the references, right click "References" in the Solution Explorer > "Add Reference", and add all the missing DLLs (references with yellow warning icon). You can find these DLLs in the game's directory (`OuterWilds\OuterWilds_Data\Managed`); To fix the references, right click "References" in the Solution Explorer > "Add Reference", and add all the missing DLLs (references with yellow warning icon). You can find these DLLs in the game's directory (`OuterWilds\OuterWilds_Data\Managed`);