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C#
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using Mirror;
using OWML.Common;
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using System;
using System.Collections.Generic;
using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using Object = UnityEngine.Object;
namespace QSB.Utility
{
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public static class Extensions
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{
#region UNITY
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public static Quaternion TransformRotation(this Transform transform, Quaternion localRotation)
=> transform.rotation * localRotation;
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public static GameObject InstantiateInactive(this GameObject original)
{
original.SetActive(false);
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var copy = Object.Instantiate(original);
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original.SetActive(true);
return copy;
}
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public static Transform InstantiateInactive(this Transform original) =>
original.gameObject.InstantiateInactive().transform;
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#endregion
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#region MIRROR
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public static uint GetPlayerId(this NetworkConnection conn) =>
conn.identity.netId;
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public static void SpawnWithServerAuthority(this GameObject go) =>
NetworkServer.Spawn(go, NetworkServer.localConnection);
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#endregion
#region C#
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public static void SafeInvoke(this MulticastDelegate multicast, params object[] args)
{
foreach (var del in multicast.GetInvocationList())
{
try
{
del.DynamicInvoke(args);
}
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catch (TargetInvocationException ex)
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{
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DebugLog.ToConsole($"Error invoking delegate! Message : {ex.InnerException!.Message} Stack Trace : {ex.InnerException.StackTrace}", MessageType.Error);
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}
}
}
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public static float Map(this float value, float inputFrom, float inputTo, float outputFrom, float outputTo, bool clamp)
{
var mappedValue = ((value - inputFrom) / (inputTo - inputFrom) * (outputTo - outputFrom)) + outputFrom;
return clamp
? Mathf.Clamp(mappedValue, outputTo, outputFrom)
: mappedValue;
}
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public static void ForEach<T>(this IEnumerable<T> enumerable, Action<T> action)
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{
foreach (var item in enumerable)
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{
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action(item);
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}
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}
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public static int IndexOf<T>(this T[] array, T value) => Array.IndexOf(array, value);
public static bool IsInRange<T>(this IList<T> list, int index) => index >= 0 && index < list.Count;
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public static bool TryGet<T>(this IList<T> list, int index, out T element)
{
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if (!list.IsInRange(index))
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{
element = default;
return false;
}
element = list[index];
return true;
}
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public static void RaiseEvent<T>(this T instance, string eventName, params object[] args)
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{
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const BindingFlags flags = BindingFlags.Instance
| BindingFlags.Static
| BindingFlags.Public
| BindingFlags.NonPublic
| BindingFlags.DeclaredOnly;
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if (typeof(T)
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.GetField(eventName, flags)?
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.GetValue(instance) is not MulticastDelegate multiDelegate)
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{
return;
}
multiDelegate.GetInvocationList().ToList().ForEach(dl => dl.DynamicInvoke(args));
}
public static IEnumerable<Type> GetDerivedTypes(this Type type) => type.Assembly.GetTypes()
.Where(x => !x.IsInterface && !x.IsAbstract && type.IsAssignableFrom(x));
#endregion
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}
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}