2022-02-27 15:19:57 +00:00
|
|
|
|
using UnityEngine;
|
2022-02-01 00:33:11 +00:00
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
namespace QSB.ShipSync;
|
|
|
|
|
|
|
|
|
|
public class ShipCustomAttach : MonoBehaviour
|
2022-02-01 00:33:11 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
private static readonly ScreenPrompt _attachPrompt = new(InputLibrary.interactSecondary, InputLibrary.interact,
|
|
|
|
|
"Attach to ship" + " <CMD>", ScreenPrompt.MultiCommandType.HOLD_ONE_AND_PRESS_2ND);
|
|
|
|
|
private static readonly ScreenPrompt _detachPrompt = new(InputLibrary.cancel, "Detach from ship" + " <CMD>");
|
|
|
|
|
private PlayerAttachPoint _playerAttachPoint;
|
|
|
|
|
|
|
|
|
|
private void Awake()
|
2022-02-01 00:33:11 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
Locator.GetPromptManager().AddScreenPrompt(_attachPrompt, PromptPosition.UpperRight);
|
|
|
|
|
Locator.GetPromptManager().AddScreenPrompt(_detachPrompt, PromptPosition.UpperRight);
|
2022-02-01 00:33:11 +00:00
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
_playerAttachPoint = gameObject.AddComponent<PlayerAttachPoint>();
|
|
|
|
|
_playerAttachPoint._lockPlayerTurning = false;
|
|
|
|
|
_playerAttachPoint._matchRotation = false;
|
|
|
|
|
_playerAttachPoint._centerCamera = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void OnDestroy()
|
|
|
|
|
{
|
|
|
|
|
if (Locator.GetPromptManager())
|
2022-02-01 00:33:11 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
Locator.GetPromptManager().RemoveScreenPrompt(_attachPrompt, PromptPosition.UpperRight);
|
|
|
|
|
Locator.GetPromptManager().RemoveScreenPrompt(_detachPrompt, PromptPosition.UpperRight);
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-02-01 00:33:11 +00:00
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
private void Update()
|
|
|
|
|
{
|
|
|
|
|
_attachPrompt.SetVisibility(false);
|
|
|
|
|
_detachPrompt.SetVisibility(false);
|
|
|
|
|
if (!PlayerState.IsInsideShip())
|
|
|
|
|
{
|
|
|
|
|
return;
|
2022-02-01 00:33:11 +00:00
|
|
|
|
}
|
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
var attachedToUs = _playerAttachPoint.enabled;
|
|
|
|
|
_detachPrompt.SetVisibility(attachedToUs);
|
|
|
|
|
if (attachedToUs && OWInput.IsNewlyPressed(InputLibrary.cancel, InputMode.Character))
|
2022-02-01 01:26:35 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
_playerAttachPoint.DetachPlayer();
|
|
|
|
|
ShipManager.Instance.CockpitController._shipAudioController.PlayUnbuckle();
|
2022-02-01 01:26:35 +00:00
|
|
|
|
}
|
2022-02-01 00:33:11 +00:00
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
if (!attachedToUs)
|
2022-02-01 00:33:11 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
if (PlayerState.IsAttached())
|
2022-02-01 00:33:11 +00:00
|
|
|
|
{
|
2022-02-27 12:40:44 +00:00
|
|
|
|
return;
|
2022-02-01 00:33:11 +00:00
|
|
|
|
}
|
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
if (Locator.GetPlayerController() && !Locator.GetPlayerController().IsGrounded())
|
2022-02-08 04:48:17 +00:00
|
|
|
|
{
|
2022-03-03 03:46:33 +00:00
|
|
|
|
return;
|
2022-02-01 00:33:11 +00:00
|
|
|
|
}
|
2022-03-03 03:46:33 +00:00
|
|
|
|
}
|
2022-02-01 00:33:11 +00:00
|
|
|
|
|
2022-03-03 03:46:33 +00:00
|
|
|
|
_attachPrompt.SetVisibility(!attachedToUs);
|
|
|
|
|
if (!attachedToUs &&
|
|
|
|
|
OWInput.IsPressed(InputLibrary.interactSecondary, InputMode.Character) &&
|
|
|
|
|
OWInput.IsNewlyPressed(InputLibrary.interact, InputMode.Character))
|
|
|
|
|
{
|
|
|
|
|
transform.position = Locator.GetPlayerTransform().position;
|
|
|
|
|
_playerAttachPoint.AttachPlayer();
|
|
|
|
|
ShipManager.Instance.CockpitController._shipAudioController.PlayBuckle();
|
2022-02-01 00:33:11 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2022-02-25 06:04:54 +00:00
|
|
|
|
}
|