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using OWML.Utils;
using QSB.Events;
using QSB.Messaging;
namespace QSB.ShipSync.Events
{
class HatchEvent : QSBEvent<BoolMessage>
{
public override EventType Type => EventType.OpenHatch;
public override void SetupListener()
=> GlobalMessenger<bool>.AddListener(EventNames.QSBHatchState, Handler);
public override void CloseListener()
=> GlobalMessenger<bool>.RemoveListener(EventNames.QSBHatchState, Handler);
private void Handler(bool open) => SendEvent(CreateMessage(open));
private BoolMessage CreateMessage(bool open) => new BoolMessage
{
AboutId = LocalPlayerId,
Value = open
};
public override void OnReceiveRemote(bool server, BoolMessage message)
{
var shipTransform = Locator.GetShipTransform();
var hatchController = shipTransform.GetComponentInChildren<HatchController>();
if (message.Value)
{
hatchController.Invoke("OpenHatch");
}
else
{
hatchController.Invoke("CloseHatch");
}
}
}
}