quantum-space-buddies/QSB/EchoesOfTheEye/DreamObjectProjectors/WorldObject/QSBDreamObjectProjector.cs

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using QSB.EchoesOfTheEye.DreamObjectProjectors.Messages;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.DreamObjectProjectors.WorldObject;
public class QSBDreamObjectProjector : WorldObject<DreamObjectProjector>
{
public override void SendInitialState(uint to)
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=> this.SendMessage(new ProjectorLitMessage(AttachedObject._lit) { To = to });
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}