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12 lines
378 B
C#
12 lines
378 B
C#
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using QSB.EchoesOfTheEye.DreamObjectProjectors.Messages;
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using QSB.Messaging;
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using QSB.WorldSync;
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namespace QSB.EchoesOfTheEye.DreamObjectProjectors.WorldObject;
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public class QSBDreamObjectProjector : WorldObject<DreamObjectProjector>
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{
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public override void SendInitialState(uint to)
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=> this.SendMessage(new ProjectorStatusMessage(AttachedObject.isLit) { To = to });
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}
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