2021-08-22 15:54:48 +00:00
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using QuantumUNET.Transport;
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2021-12-13 20:42:27 +00:00
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using UnityEngine;
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2021-08-14 13:45:36 +00:00
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namespace QSB.Syncs.Unsectored
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{
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2021-12-13 20:42:27 +00:00
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public abstract class BaseUnsectoredSync<T> : SyncBase<T> where T : Component
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2021-08-14 13:45:36 +00:00
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{
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public override bool IgnoreDisabledAttachedObject => false;
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public override bool IgnoreNullReferenceTransform => false;
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public override bool ShouldReparentAttachedObject => false;
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2021-08-19 16:33:35 +00:00
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2021-11-19 08:28:36 +00:00
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public override void SerializeTransform(QNetworkWriter writer, bool initialState) { }
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2021-08-14 13:45:36 +00:00
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}
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}
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