quantum-space-buddies/QSB/Utility/VariableSync/Vector3VariableSyncer.cs

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using UnityEngine;
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namespace QSB.Utility.VariableSync;
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[UsedInUnityProject]
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public class Vector3VariableSyncer : BaseVariableSyncer<Vector3>
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{
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/// <summary>
/// hack for ShipThrusterVariableSyncer
/// </summary>
public bool public_HasChanged() => HasChanged();
}