quantum-space-buddies/QSB/MeteorSync/Patches/MeteorClientPatches.cs

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using System;
using HarmonyLib;
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using OWML.Common;
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using QSB.MeteorSync.WorldObjects;
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using QSB.Patches;
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using QSB.Utility;
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using QSB.WorldSync;
using UnityEngine;
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using Random = UnityEngine.Random;
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namespace QSB.MeteorSync.Patches
{
public class MeteorClientPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnNonServerClientConnect;
[HarmonyPrefix]
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
public static bool FixedUpdate(MeteorLauncher __instance)
{
if (__instance._launchedMeteors != null)
{
for (var i = __instance._launchedMeteors.Count - 1; i >= 0; i--)
{
if (__instance._launchedMeteors[i] == null)
{
__instance._launchedMeteors.QuickRemoveAt(i);
}
else if (__instance._launchedMeteors[i].isSuspended)
{
__instance._meteorPool.Add(__instance._launchedMeteors[i]);
__instance._launchedMeteors.QuickRemoveAt(i);
}
}
}
if (__instance._launchedDynamicMeteors != null)
{
for (var j = __instance._launchedDynamicMeteors.Count - 1; j >= 0; j--)
{
if (__instance._launchedDynamicMeteors[j] == null)
{
__instance._launchedDynamicMeteors.QuickRemoveAt(j);
}
else if (__instance._launchedDynamicMeteors[j].isSuspended)
{
__instance._dynamicMeteorPool.Add(__instance._launchedDynamicMeteors[j]);
__instance._launchedDynamicMeteors.QuickRemoveAt(j);
}
}
}
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// skip meteor launching
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return false;
}
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[HarmonyPrefix]
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
public static bool LaunchMeteor(MeteorLauncher __instance)
{
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
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MeteorController meteorController = null;
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QSBMeteor qsbMeteor = null;
bool MeteorMatches(MeteorController x)
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{
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qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(x);
return qsbMeteor.ObjectId == qsbMeteorLauncher.MeteorId;
}
if (__instance._meteorPool != null)
{
var poolIndex = __instance._meteorPool.FindIndex(MeteorMatches);
if (poolIndex != -1)
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{
meteorController = __instance._meteorPool[poolIndex];
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meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
__instance._meteorPool.QuickRemoveAt(poolIndex);
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__instance._launchedMeteors.Add(meteorController);
}
}
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else if (__instance._dynamicMeteorPool != null)
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{
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var poolIndex = __instance._dynamicMeteorPool.FindIndex(MeteorMatches);
if (poolIndex != -1)
{
meteorController = __instance._dynamicMeteorPool[poolIndex];
meteorController.Initialize(__instance.transform, null, null);
__instance._dynamicMeteorPool.QuickRemoveAt(poolIndex);
__instance._launchedDynamicMeteors.Add(meteorController);
}
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}
if (meteorController != null)
{
var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + __instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed;
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var angularVelocity = __instance.transform.forward * 2f;
meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
{
__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
}
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DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}");
}
else
{
DebugLog.ToConsole($"{qsbMeteorLauncher.LogName} - could not find meteor {qsbMeteorLauncher.MeteorId} in pool", MessageType.Warning);
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}
return false;
}
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[HarmonyPrefix]
[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
public static bool Impact(MeteorController __instance,
GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
{
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// todo send back when a player (or probe???) impacts
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__instance._intactRenderer.enabled = false;
__instance._impactLight.enabled = true;
__instance._impactLight.intensity = __instance._impactLightCurve.Evaluate(0f);
var rotation = Quaternion.LookRotation(impactVel);
foreach (var particleSystem in __instance._impactParticles)
{
particleSystem.transform.rotation = rotation;
particleSystem.Play();
}
__instance._impactSource.PlayOneShot(AudioType.BH_MeteorImpact);
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foreach (var owCollider in __instance._owColliders)
{
owCollider.SetActivation(false);
}
__instance._owRigidbody.MakeKinematic();
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__instance.transform.SetParent(hitObject.GetAttachedOWRigidbody().transform);
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FragmentSurfaceProxy.UntrackMeteor(__instance);
FragmentCollisionProxy.UntrackMeteor(__instance);
__instance._ignoringCollisions = false;
__instance._hasImpacted = true;
__instance._impactTime = Time.time;
return false;
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}
}
}