2021-11-10 23:55:39 -08:00
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using System;
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using HarmonyLib;
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2021-11-10 21:36:30 -08:00
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using QSB.MeteorSync.WorldObjects;
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2021-11-10 21:13:49 -08:00
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using QSB.Patches;
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2021-11-10 23:55:39 -08:00
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using QSB.Utility;
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2021-11-10 21:36:30 -08:00
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using QSB.WorldSync;
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using UnityEngine;
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2021-11-11 02:08:03 -08:00
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using Random = UnityEngine.Random;
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namespace QSB.MeteorSync.Patches
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{
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public class MeteorClientPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnNonServerClientConnect;
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
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public static bool FixedUpdate(MeteorLauncher __instance)
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{
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if (__instance._launchedMeteors != null)
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{
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for (var i = __instance._launchedMeteors.Count - 1; i >= 0; i--)
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{
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if (__instance._launchedMeteors[i] == null)
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{
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__instance._launchedMeteors.QuickRemoveAt(i);
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}
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else if (__instance._launchedMeteors[i].isSuspended)
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{
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__instance._meteorPool.Add(__instance._launchedMeteors[i]);
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__instance._launchedMeteors.QuickRemoveAt(i);
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}
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}
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}
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if (__instance._launchedDynamicMeteors != null)
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{
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for (var j = __instance._launchedDynamicMeteors.Count - 1; j >= 0; j--)
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{
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if (__instance._launchedDynamicMeteors[j] == null)
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{
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__instance._launchedDynamicMeteors.QuickRemoveAt(j);
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}
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else if (__instance._launchedDynamicMeteors[j].isSuspended)
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{
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__instance._dynamicMeteorPool.Add(__instance._launchedDynamicMeteors[j]);
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__instance._launchedDynamicMeteors.QuickRemoveAt(j);
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}
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}
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}
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2021-11-10 21:36:30 -08:00
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// skip meteor launching
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2021-11-10 21:13:49 -08:00
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return false;
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}
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2021-11-11 02:08:03 -08:00
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
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public static bool LaunchMeteor(MeteorLauncher __instance)
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{
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var flag = __instance._dynamicMeteorPool != null && (__instance._meteorPool == null || Random.value < __instance._dynamicProbability);
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MeteorController meteorController = null;
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if (!flag)
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{
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if (__instance._meteorPool.Count == 0)
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{
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Debug.LogWarning("MeteorLauncher is out of Meteors!", __instance);
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}
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else
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{
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meteorController = __instance._meteorPool[__instance._meteorPool.Count - 1];
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meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
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__instance._meteorPool.QuickRemoveAt(__instance._meteorPool.Count - 1);
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__instance._launchedMeteors.Add(meteorController);
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}
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}
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else if (__instance._dynamicMeteorPool.Count == 0)
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{
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Debug.LogWarning("MeteorLauncher is out of Dynamic Meteors!", __instance);
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}
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else
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{
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meteorController = __instance._dynamicMeteorPool[__instance._dynamicMeteorPool.Count - 1];
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meteorController.Initialize(__instance.transform, null, null);
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__instance._dynamicMeteorPool.QuickRemoveAt(__instance._dynamicMeteorPool.Count - 1);
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__instance._launchedDynamicMeteors.Add(meteorController);
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}
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if (meteorController != null)
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{
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var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
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var launchSpeed = qsbMeteorLauncher.LaunchSpeed;
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var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + __instance.transform.TransformDirection(__instance._launchDirection) * launchSpeed;
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var angularVelocity = __instance.transform.forward * 2f;
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meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
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if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
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{
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__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
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__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
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}
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}
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return false;
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}
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2021-11-11 02:16:14 -08:00
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.OnCollisionEnter))]
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public static bool OnCollisionEnter(MeteorController __instance,
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Collision collision)
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=> false;
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2021-11-10 21:36:30 -08:00
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
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public static bool Impact(MeteorController __instance,
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GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
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{
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var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
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2021-11-12 01:22:09 -08:00
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var componentInParent = hitObject != null ? hitObject.GetComponentInParent<FragmentIntegrity>() : null;
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var damage = qsbMeteor.Damage;
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if (componentInParent != null)
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{
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if (!componentInParent.GetIgnoreMeteorDamage())
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{
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componentInParent.AddDamage(damage);
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}
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else if (componentInParent.GetParentFragment() != null && !componentInParent.GetParentFragment().GetIgnoreMeteorDamage())
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{
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componentInParent.GetParentFragment().AddDamage(damage);
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}
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}
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MeteorImpactMapper.RecordImpact(impactPoint, componentInParent);
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__instance._intactRenderer.enabled = false;
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__instance._impactLight.enabled = true;
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__instance._impactLight.intensity = __instance._impactLightCurve.Evaluate(0f);
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var rotation = Quaternion.LookRotation(impactVel);
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foreach (var particleSystem in __instance._impactParticles)
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{
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particleSystem.transform.rotation = rotation;
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particleSystem.Play();
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}
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__instance._impactSource.PlayOneShot(AudioType.BH_MeteorImpact);
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2021-11-10 21:13:49 -08:00
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foreach (var owCollider in __instance._owColliders)
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{
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owCollider.SetActivation(false);
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}
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__instance._owRigidbody.MakeKinematic();
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2021-11-12 01:22:09 -08:00
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if (hitObject != null)
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{
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__instance.transform.SetParent(hitObject.GetAttachedOWRigidbody().transform);
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}
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FragmentSurfaceProxy.UntrackMeteor(__instance);
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FragmentCollisionProxy.UntrackMeteor(__instance);
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__instance._ignoringCollisions = false;
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__instance._hasImpacted = true;
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__instance._impactTime = Time.time;
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2021-11-12 01:22:09 -08:00
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if (hitObject != null)
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{
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DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact! {hitObject.name} {impactPoint} {impactVel} {damage}");
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}
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else
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{
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DebugLog.ToConsole($"{qsbMeteor.LogName} - got impact from server, but found no hit object locally "
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+ $"({impactPoint} {impactVel} {damage})", MessageType.Error);
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}
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2021-11-10 21:36:30 -08:00
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return false;
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}
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2021-11-10 23:55:39 -08:00
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[HarmonyPostfix]
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[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Suspend), new Type[0])]
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public static void Suspend(MeteorController __instance)
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{
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if (!MeteorManager.MeteorsReady)
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{
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return;
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}
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var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
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DebugLog.DebugWrite($"{qsbMeteor.LogName} - suspended");
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}
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}
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}
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