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using QSB.Messaging;
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using QSB.QuantumSync.WorldObjects;
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namespace QSB.QuantumSync.Messages;
internal class MoveSkeletonMessage : QSBWorldObjectMessage<QSBQuantumSkeletonTower, int>
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{
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public MoveSkeletonMessage(int index) : base(index) { }
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public override void OnReceiveRemote() => WorldObject.MoveSkeleton(Data);
}