2021-11-25 15:32:34 +00:00
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using QSB.MeteorSync.WorldObjects;
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2021-11-11 02:40:02 +00:00
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using QSB.WorldSync;
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2021-11-25 15:32:34 +00:00
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using System.Linq;
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2021-11-11 02:40:02 +00:00
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namespace QSB.MeteorSync
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{
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public class MeteorManager : WorldObjectManager
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{
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2021-12-21 02:41:12 +00:00
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public override WorldObjectType WorldObjectType => WorldObjectType.SolarSystem;
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2021-11-14 11:29:58 +00:00
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public static WhiteHoleVolume WhiteHoleVolume;
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2021-11-11 02:40:02 +00:00
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2022-01-18 08:46:27 +00:00
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public override void BuildWorldObjects(OWScene scene)
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2021-11-11 02:40:02 +00:00
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{
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2021-11-17 10:36:28 +00:00
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// wait for all late initializers (which includes meteor launchers) to finish
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2021-12-02 08:42:24 +00:00
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StartDelayedReady();
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2021-12-27 04:10:38 +00:00
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QSBCore.UnityEvents.RunWhen(() => LateInitializerManager.isDoneInitializing, () =>
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2021-11-11 02:40:02 +00:00
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{
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2021-12-02 08:42:24 +00:00
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FinishDelayedReady();
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2021-12-21 01:53:11 +00:00
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WhiteHoleVolume = QSBWorldSync.GetUnityObjects<WhiteHoleVolume>().First();
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2021-11-14 05:15:01 +00:00
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QSBWorldSync.Init<QSBMeteorLauncher, MeteorLauncher>();
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2021-11-11 02:40:02 +00:00
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QSBWorldSync.Init<QSBMeteor, MeteorController>();
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2021-11-14 05:15:01 +00:00
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QSBWorldSync.Init<QSBFragment, FragmentIntegrity>();
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2021-11-17 10:36:28 +00:00
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});
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2021-11-11 02:40:02 +00:00
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}
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}
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}
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