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using QSB.Messaging;
using QSB.StationaryProbeLauncherSync.WorldObjects;
namespace QSB.StationaryProbeLauncherSync.Messages;
public class StationaryProbeLauncherMessage : QSBWorldObjectMessage<QSBStationaryProbeLauncher, (bool, uint)>
{
public StationaryProbeLauncherMessage(bool inUse, uint userID) : base((inUse, userID)) { }
public override void OnReceiveRemote() => WorldObject.OnRemoteUseStateChanged(Data.Item1, Data.Item2);
}