using QSB.Messaging; using QSB.StationaryProbeLauncherSync.WorldObjects; namespace QSB.StationaryProbeLauncherSync.Messages; public class StationaryProbeLauncherMessage : QSBWorldObjectMessage { public StationaryProbeLauncherMessage(bool inUse, uint userID) : base((inUse, userID)) { } public override void OnReceiveRemote() => WorldObject.OnRemoteUseStateChanged(Data.Item1, Data.Item2); }