quantum-space-buddies/QSB/Syncs/ISync.cs

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2021-05-15 20:31:29 +00:00
using UnityEngine;
namespace QSB.Syncs
{
public interface ISync<T>
{
Transform ReferenceTransform { get; }
T AttachedObject { get; }
bool IsReady { get; }
bool UseInterpolation { get; }
}
}